Showing posts with label studios. Show all posts
Showing posts with label studios. Show all posts

Monday, August 20, 2012

Who Should Voice Rocket Raccoon in Guardians of the Galaxy?

Ever since Marvel Studios confirmed that they were making a Guardians of the Galaxy movie for a summer 2014 release, fans have naturally been speculating who should play the characters on the big screen. But no member of the sci-fi team's been more talked about than Rocket Raccoon, the Guardians' walking, talking and ass-kicking alien animal.

The character's been brought to life recently in both an episode of The Avengers: Earth's Mightiest Heroes! animated series as well as in the video game Ultimate Marvel vs. Capcom 3 (voiced in both versions of British actor Greg Ellis). While it's certainly possible that Ellis could also be hired to voice Rocket Raccoon for the live-action feature film, it's probably more likely that Marvel will hire a more recognizable actor to voice the role.

Will the movie retain the recent Cockney-accented version of Rocket Raccoon or will he talk like an American tough guy instead? We've assembled a list of candidates we think would be good for the role. Have a listen to their voice samples below and then cast your vote in our poll!

Ray Winstone

This stocky, razor-voiced character actor is known to you for his roles in The Departed, Sexy Beast, Beowulf, Indiana Jones and the Kingdom of the Crystal Skull, The Proposition, and Hugo.

Jason Statham

Just imagine Rocket Raccoon kicking ass as he speaks with the voice of the star of The Transporter and The Expendables.

Bob Hoskins

This is certainly a long shot seeing as how Hoskins recently retired from acting due to ill health, but if Marvel could lure him back for just a voice-over role that would be great. Hoskins was one of the screen's first and foremost Cockney blokes to breakthrough in leading roles.

Tom Hardy

Before you go off on a Bane-sized rant about this idea, may we remind you that Hardy's raspy British accent is one of his most distinguishing characteristics? We imagine his Rocket Raccoon sounding less like Bane and more like Bronson:

Ian McShane

Imagine ... just imagine ... Rocket Raccoon voiced by Al Swearengen. Check out this more work-safe sample of McShane's pipes

Robert De Niro

De Niro's been lampooning his tough guy image for awhile now, and is no stranger to genre fare (Rocky & Bullwinkle, Stardust) or voiceover work (Shark Tale), so why not let him go from Raging Bull to Rocket Raccoon?

James Gandolfini

Tony Soprano ... in space. You're welcome.

Ron Perlman

Who the hell doesn't love Ron Perlman? This baritone-voiced badass from Hellboy and Sons of Anarchy would be a great pick to voice Rocket.

Willem Dafoe

This Spider-Man and John Carter actor's gravelly voice is one of his trademarks, and he could bring a real personality to Rocket Raccoon.

Vin Diesel

He's the voice of The Iron Giant. He's Riddick. He's fast and furious, just like Rocket Raccoon. So why not?


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Friday, August 17, 2012

Five Theories About Guardians of the Galaxy

Marvel Studios is steering full speed ahead on the next round of superhero movies, which includes a number of sequels and the debut of a cosmic team known as the Guardians of the Galaxy. While the Guardians movie is currently being rewritten by Chris McCoy, a rumored plot synopsis for the film popped up this week:

"About a U.S. pilot who ends up in space in the middle of a universal conflict and goes on the run with futuristic ex-cons who have something everyone wants."

Though that synopsis is only one sentence long, it hints at what direction Marvel is taking these characters. We've decided to explore what the synopsis reveals -- assuming its accurate -- and the various questions it raises.

Who Is the U.S. Pilot?

As we've discussed in past Marvel features, one of the functions of the Avengers was to serve as a litmus test for casual fans, determining whether or not they'd tolerate a few science fiction-based characters and plot elements alongside more traditional superhero fare. Audiences seemed to respond well, given the box office numbers, and that's why Marvel is pushing ahead with a Guardians of the Galaxy movie.

GotG will take Marvel's Cinematic Universe more fully into the realm of sci-fi. However, whether you're looking at comics like Guardians of the Galaxy or TV shows like Farscape, one element many space-based stories share is that at least one central protagonist hails from Earth. It helps to have an ordinary hero for fans to latch onto and to help keep the story grounded a bit.

The summary makes it clear that the GotG movie will have such a character. Chances are the “U.S. Pilot” in question is Peter Quill, better known as the hero Star-Lord. In the comics, Quill is a NASA pilot with a troubled childhood who essentially cheats his way into becoming a super-powered space cop. Star-Lord had a largely solo career until he became leader of the modern version of the Guardians after the storyline Annihilation: Conquest.

Marvel's concept painting (seen at the top of this page) clearly shows Star-Lord front and center among the Guardians. However, there's also the possibility that the summary isn't referring to him at all. The original version of the Guardians created in 1969 was a team based in the 31st Century rather than the present. That team had its own Earth-based hero named Vance Astro. Like Quill, Astro is a NASA pilot, only he was frozen in suspended animation for 1000 years as he traveled to Alpha Centauri on an experimental spaceship. Astro eventually joined up with a number of colorful heroes to form the futuristic Guardians of the Galaxy.

Another remote possibility brought up by the folks at Topless Robot is Carol Danvers. Though best known as the heroine Ms. Marvel, Danvers was recently rechristened Captain Marvel in the comics. Danvers is an Air Force pilot who accidentally gained powers when she was abducted by Kree scientists. It's unlikely that Marvel would opt to bring in a separate Avenger character when the GotG franchise already has two separate characters who fit the “U.S. Pilot” bill. Additionally, her origin might be too difficult to pull off in the context of a team movie like this.

On the other hand, Marvel has been placing unusual emphasis on the character in their comics recently. Perhaps they're preparing for her mainstream Hollywood debut? Also, it really wouldn't hurt the Marvel Cinematic Universe to have more central female heroes. There's no need for Black Widow to continue shouldering that burden alone.

It's more likely that the U.S. pilot is Peter Quill rather than Astro or Danvers. However, as we'll discuss later, it seems that Marvel may be combining elements of both versions of the Guardians. It's possible the cinematic Star-Lord will at least share some traits with Vance Astro.

Present or Future?

As mentioned, there are two distinctly different versions of the Guardians of the Galaxy in the Marvel Universe, one based in the present day and one in the 31st Century. The concept painting Marvel released suggests that the movie will be based on the contemporary Guardians. However, the fact that they're referred to as “futuristic ex-cons” has us wondering if the movie isn't borrowing from both incarnations. Are the Guardians futuristic because their technology and resources are leaps and bounds beyond Earth's, or because they literally come from the future?

Perhaps Marvel Studios are still hoping to keep the movie as contained to Earth as possible. By setting the movie in the future, the various team members could be explained as being products of highly advanced genetic engineering rather than aliens. In the case of some of them (Drax, Rocket Raccoon) this isn't necessarily that off the mark anyway. However, we fear the team would lose some of its color and charm if they were all presented as Earthlings.

Either way, time travel could easily become an element of the conflict. Even in the contemporary GotG series, some of the characters were whisked away to the future in order to see what dark fate was in store for the universe 1000 years down the road. Both timelines could come into play as the Guardians confront a terrible threat in the 31st century and then travel back in order to stop its rise. Time travel could even be used to foreshadow the events of Avengers 2, which we now know won't be hitting theaters too long after this movie.

Are the Guardians Criminals?

Perhaps the most interesting and unexpected tidbit of information revealed in the plot summary is that the Guardians are “ex-cons.” While individual team members have sometimes had questionable loyalties, the Guardians as a whole have never been portrayed as being on the wrong side of the law. Most are bounty hunters or adventurers, while Groot is royalty on his home planet.

Perhaps their respective origin stories are being altered for the Cinematic Universe. The Guardians may become a team more like DC's Suicide Squad, where prisoners volunteer for dangerous missions in exchange for reduced sentences. Given Peter Quill's somewhat shady past, he may find himself thrust into a similar sort of situation when he commits a galactic faux pas. If this is the function the team serves in the movie, we'll be curious to see what intergalactic power is giving them orders.

We also wonder if this means the Klyn will factor into the conflict of the movie. The Klyn is a maximum security prison built at the edge of the universe and designed to hold the most powerful creatures in the universe (even characters like the Beyonder and some of Galactus' relatives). Star-Lord himself spent time in the prison before his recent resurgence in the comics. Using the Klyn as a locale in the movie ensures that Marvel can toss in pretty much whatever iconic villains and alien races they want, depending on contractual rights.


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Thursday, August 16, 2012

Universal 100th Anniversary Collection Headed to BD, DVD

For the past year, Universal Studios has been celebrating their 100th anniversary, with big releases like The Sting, Jaws, E.T., To Kill a Mockingbird and many, many more.

Culminating this impressive anniversary release schedule is the Universal 100th Anniversary Collection, out on Blu-ray and DVD November 6, 2012. This massive box set that will collect some of Universal's most memorable films, spanning the studio's first 100 years.

From the official press release, "The collection features a selection of 25 unforgettable films that helped shape the legacy of one of the most successful movie studios of all time. Featuring prestigious Academy Award winners such as To Kill a Mockingbird and The Sting, genre-defining classics like Dracula and Spartacus, captivating storytelling such as Field of Dreams and Do the Right Thing, blockbusters like Jurassic Park and E.T. The Extra-Terrestrial and pure entertainment with franchises including The Bourne Identity and The Fast and the Furious, these movies continue to have an enduring impact throughout the world. The Universal 100th Anniversary Collection includes an exclusive “100 Years of Universal” 72-Page collector’s book chronicling the history of Universal over the last 100 years including rare photos and memorabilia from the studio’s archives."

Below is a breakdown of all the titles included in the set. Please note the DVD or Blu-ray exclusive titles.

  • All Quiet on the Western Front (1930)
  • Dracula (1931)
  • Dracula Spanish (1931) (Blu-ray Collection only)
  • Buck Privates (1941)
  • Pillow Talk (1959)
  • Spartacus (1960)
  • To Kill a Mockingbird (1962)
  • The Birds (1963)
  • American Graffiti (1973)
  • The Sting (1973)
  • Jaws (1975)
  • National Lampoon's Animal House (1978)
  • E.T. The Extra-Terrestrial (1982)
  • Scarface (1983)
  • The Breakfast Club (1985)
  • Back to the Future (1985)
  • Out of Africa (1985)
  • Field of Dreams (1989)
  • Do the Right Thing (1989)
  • Jurassic Park (1993)
  • Schindler's List (1993) (DVD Collection only)
  • Apollo 13 (1995)
  • The Fast and the Furious (2001)
  • The Bourne Identity (2002)
  • Mamma Mia! The Movie (2008)
  • Despicable Me (2010)

Each Blu-ray will include a 1080p presentation, remasterd lossless audio and hours of bonus content (anamorphic widescreen transfers on DVD, with Dolby Digital audio).

Both the DVD and Blu-ray set features an exclusive bonus DVD with the following content:

"100 Years of Universal"

  • The Carl Laemmle Era: Explore the early years of Universal and its founder Carle Laemmle.
  • The Lew Wasserman Era: A look at Universal under the visionary leadership of Lew Wasserman.
  • Academy Award Winners: A look back at the most honored films in Universal’s history.
  • The ‘70s: A look at Universal’s iconic movies and filmmakers during this dynamic decade.
  • The ‘80s: Explore Universal’s legacy of groundbreaking movies and filmmakers from this memorable decade.
  • The Backlot: A behind-the-scenes look at the movie magic created on the famous Universal Studios lot.
  • Unforgettable Characters: Revisit Universal’s most memorable heroes, villains, comedians and screen legends.
  • Restoring the Classics: An in-depth look at the intricate process of preserving the studio’s film legacy.

Vintage Cartoons:

  • Spooks (1930) – A parody of Universal’s Phantom of the Opera featuring Oswald the Lucky Rabbit.
  • Merry Old Soul (1933) – Universal’s first Academy Award nominee for Best Short Subject featuring Oswald the Lucky Rabbit.
  • Wax Works (1934) – A spoof of Universal’s classic monsters featuring Oswald the Lucky Rabbit.
  • Jolly Little Elves (1934) – A Cartune Classic nominated for Best Short Subject Academy Award.
  • Hollywood Bowl (1938) – A Cartune Classic featuring caricatures of some of the most popular Hollywood stars at the time.
  • Life Begins for Andy Panda (1939) – Andy Panda in his debut cartoon.
  • Knock Knock (1940) – Woody Woodpecker in his debut cartoon.
  • Boogie Woogie Bugle Boy of Company ‘B’ (1941) – Academy Award nominee for Best Short Subject based off the song from Buck Privates.
  • The Barber of Seville (1944) – Often considered one of the greatest cartoons from this era featuring Woody Woodpecker.
  • Musical Moments from Chopin (1947) – Academy Award nominee for Best Short Subject featuring Woody Woodpecker.
  • Maw and Paw (1953) – Inspired by the popular “Ma and Pa Kettle” film series.
  • Chilly Willy (1953) – Chilly Willy in his debut cartoon.
  • Crazy Mixed Up Pup (1955) – Academy Award nominee for Best Short Subject directed by animation legend Tex Avery.
  • Sh-h-h-h-h-h (1955) – A Cartune Classic directed by animation legend Tex Avery.

Vintage Shorts:

  • Runt Page (1932) – Starring Shirley Temple
  • Slide, Babe, Slide (1932) – Starring Babe Ruth
  • Cartoonland Mysteries (1936) – Go behind the scenes at the Walter Lantz studios as an Oswald the Lucky Rabbit cartoon is created in this vintage “Going Places” short.

The set also includes a 15-Track CD highlighting score selections from the following titles:

  • The Bride of Frankenstein
  • Touch of Evil
  • Psycho
  • Spartacus
  • To Kill a Mockingbird
  • Airport
  • The Sting
  • Jaws
  • E.T. The Extra-Terrestrial
  • Scarface
  • Back to the Future
  • Out of Africa
  • Jurassic Park
  • Apollo 13
  • The Bourne Identity

Suggested retail for this release is set at $349.98 for the Blu-ray set, and $299.98 for the DVD. Amazon has the Blu-ray set currently available for pre-order for $244.99, and $209.99 for the DVD set.

Stay tuned for more news regarding this awesome release!

"Never recreate from your memory. Always imagine new places!" Follow R.L. Shaffer on TwitterFacebook and MyIGN for quotes, rants, reviews, news and more!


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Wednesday, August 15, 2012

Moonrise Kingdom Explores BD, DVD

Grab your scout handbook -- it's time for an adventure! Universal Studios Home Entertainment will bring the Focus Features hit, Moonrise Kingdom, to Blu-ray, DVD and On Demand October 16, 2012.

The film, directed by Wes Anderson and featuring an all-star cast including Edward Norton, Bruce Willis, Tilda Swinton, Frances McDormand and Bill Murray (among many others), was a surprise success, grossing nearly $60 million worldwide (on a modest budget) -- no small feat considering the crowded summer filled with big budget action flicks.

Moonrise Kingdom will arrive on Blu-ray presented in 1080p, preserving the film's original 1.85:1 aspect ratio. Audio will be mixed in 5.1 DTS-HD Master Audio. The DVD will include an anamorphic widescreen presentation, with 5.1 Dolby Digital audio.

Take a look at the box art for the Blu-ray:

Bonus features for the Blu-ray and DVD will include the following:

  • A Look Inside Moonrise Kingdom
  • Welcome to The Island of New Penzance: Bob Balaban narrates a series of guided tours from the locations of Moonrise Kingdom featuring Bruce Willis, Edward Norton, Bill Murray, and Wes Anderson
  • Set Tour With Bill Murray: Bill Murray personally takes viewers on a tour of the Moonrise Kingdom sets.

The Blu-ray will also include a DVD, Digital Copy and UltraViolet cloud streaming copy of the film, in addition to Universal's standard BD-exclusives, from BD-live to pocketBlu.

Suggested retail for this release is set at $34.98 for the Blu-ray Combo Pack, and $29.98 for the DVD. Amazon has the Blu-ray Combo Pack currently up for pre-order for $23.99, and $19.96 for the DVD.

Stay tuned for more news regarding this release. Also, be sure to check out our glowing theatrical review of the film, or scroll through some interviews with the cast and crew, like this one:

Holy Social Networks, readers! Now you can follow R.L. Shaffer on TwitterFacebook or MyIGN for quotes, rants, reviews, news and more!


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WWE/Scooby-Doo Animated Crossover Movie in the Works

Scooby-Doo is teaming up with the gang from the WWE in a new animated movie. Yep, really!

Deadline reported the surprising news, revealing Warner Bros. and WWE Studios will coproduce this new Scooby-Doo film, which will be released via Blu-ray, DVD, VOD and digital download by Warner Bros.

The story will involve Scooby and his pals investigating a mystery at, wait for it, WrestleMania. The WWE’s Triple H, John Cena, Kane, The Miz, Brodus Clay, Santino Marella, Sin Cara, AJ Lee and Vince McMahon are all voicing animated versions of themselves in the film.

WWE Studios President Michael Luisi tells Deadline the WWE will “use its considerable resources to promote the effort,” so you can bet there are some Scooby-powered touts coming!

While WWE and Scooby-Doo meeting is a first, it’s worth noting that this won’t be the first time WWE wrestlers have been animated (see above), nor the first time Scooby-Doo has had some unusual team-ups, having already met the likes of the Three Stooges, the Addams Family and the Harlem Globetrotters… Oh, and a certain Dark Knight, both in the 1970s and more recently.


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The Last Guardian Still in Development for PS3

Work on The Last Guardian remains ongoing, with the title still scheduled to release on PS3.

That's according to Sony Worldwide Studios chief Shuhei Yoshida, who told Eurogamer today that the reason the game hasn't been seen recently is due to myriad technical issues.

It turned out the technical issues are much harder to solve. So the engineering team had to go back and re-do some of the work they had done.

"The team is still working on it very hard, there are certain technical issues they've been working on," he explained. "That's the period of time when the game, looking from the outside, doesn't seem to be making much progress. But internally there is a lot of work going into creating the title."

Despite being officially announced in 2009, information about the highly anticipated title has been thin on the ground after it missed TGS 2011 and then was absent from E3 2012. Yoshida made similar remarks last month regarding technical problems, though his words today suggest the scale of the problems are much larger than was originally imagined, with the team having to re-do past work.

He said, "We had the game playable. At one point we felt that it would be produced for a certain time period. That was the time we prematurely talked about the launch window. But it turned out the technical issues are much harder to solve. So the engineering team had to go back and re-do some of the work they had done."

There's still no word on when we'll get our hands on the game, or even see it in action, but Yoshida reiterated that "The game is developed on PS3", so hopefully we'll see it before the next wave of consoles hit.

Just last week the trademark for The Last Guardian was apparently "abandoned", leading many to fear that the game was destined to become vaporware. Thankfully, today's comments suggest this isn't the case and we will see the title on PS3...eventually.

Luke Karmali is IGN's UK Editorial Assistant. You too can revel in mediocrity by following him on IGN and on Twitter.


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Thursday, August 9, 2012

Epic Gives Ex-Kingdom of Amalur Devs a New Home

Epic has formed a new studio comprising many of the developers who worked on Kingdoms of Amalur: Reckoning at Big Huge Games, before its parent company 38 Studios filed for bankruptcy.

The new venture is called Impossible Studios, and will be based in Maryland. Sean Dunn will head the studio, overseeing its very first project: Infinity Blade: Dungeons, an action RPG for iOS made in collaboration with Epic and Chair Entertainment (the team behind the previous Infinity Blade titles).

Studio Logo

Dunn said, "Epic Games has truly embraced this stellar collection of developers who were displaced by the closing of Big Huge Games. They have looked after us with complete care, giving us all the tools and resources we need to make a lot of gamers happy." Meanwhile,  the president of Epic Games Mike Capps said, "We were so glad we could help keep this great team together, and we're lucky to have them."

"At the time, I said that finding a full team of superstars was 'impossible' and apparently the name stuck! Pairing the imagination and experience of Impossible with Epic's technology, IP and resources makes for a business greater than the sum of its parts."

Are you excited to see what the Amalur dev team does next? Let us know in the comments below.

Daniel is IGN's UK Games Writer. He hopes to live long and prosper. You can follow him on IGN and Twitter.


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Friday, August 3, 2012

Making a He-Man Movie Work

Given how massively successful Michael Bay's Transformers movies have been, it's no surprise that various studios are pursuing big-budget, live-action revivals of classic 1980s toy lines. G.I. Joe is another recent success, though its sequel has perplexingly been delayed until next year. Despite this delay, it's clear that Sony sees something in G.I. Joe: Retaliation director Jon Chu. Earlier this week we learned that Chu has been tapped to direct Sony's live-action He-Man film.

Can He-Man find the same big screen success the Autobots and Joes have? As popular as the Masters of the Universe franchise was in the '80s, the previous live-action movie didn't do He-Man any favors. Is it possible to do right by the character in live action? We say yes, and we have a few suggestions for how Chu can dust off the most powerful man in the universe for a new generation.

Blend Fantasy and Science Fiction

You want to know what the problem was with the first He-Man movie? Well, it's hard to narrow it down to just one, but one of its more significant missteps was that it tried so very hard to be Star Wars. Suddenly He-Man, Teela, and Man-at-Arms were freedom-fighting rebels seeking to free Eternia from the clutches of a scary dude in a black cape. All that kooky technology and architecture from the animated series and comics degenerated into generic sci-fi scenery. He-Man fought most of his battles with a blaster, not his sword or rippling biceps.

Yes, the He-Man franchise is more than a little inspired by the likes of Star Wars, Conan the Barbarian, and Jack Kirby's Fourth World comics, but that blend of influences results in something more unique and memorable than what unfolded on screen in 1987. Eternia is a strange place that mixes science fiction and fantasy in equal measure. Its residents wield advanced gadgets and soar through the clouds on hovercraft, yet they also dress like they're attending the local Renaissance fair. Most of them wear fur underwear outside their tights, as if they were prehistoric superheroes. The planet is crawling with dragons, monsters, and ancient demons. In short, there's no reason for a He-Man movie to feel so familiar and redundant.

This time around, we want the movie to celebrate the unique visual trappings and style of the source material. It shouldn't fall too far on either side of the sci-fi/fantasy spectrum. Nor should the movie attempt to be a gritty, realistic take on the mythos. There's plenty of room for violence and darkness in Eternia, but Eternia is also a bombastic place full of colorful characters. There's nothing realistic or plausible about any of it. The film shouldn't descend into Flash Gordon levels of camp, but nor should it pretend to be something it isn't.

The Most Powerful Man in the Universe

1987's Masters of the Universe featured Dolph Lundgren as He-Man. Physically, he fit the part well enough. But Lundgren was poorly suited to play the dual role of the burly He-Man and the bumbling Prince Adam. Perhaps it was for the best that the movie didn't even attempt to work that dynamic into the mix.

This time around, we want to see the filmmakers cast an actor who can convincingly play both Adam and He-Man. Digital effects have progressed to the point where it wouldn't be any great challenge to enhance the actor's physique for the He-Man scenes, a la Xerxes in 300. Perhaps even the reverse approach for the Adam scenes, a la Captain America. This time around, charisma and screen presence are more important than muscle mass. As with Superman's Clark Kent persona, Prince Adam is a way for viewers to identify with He-Man and provide him with more personal ties.

That said, it is possible to ditch Adam entirely depending what direction Chu and Sony want to take the film. Before the first animated series defined the He-Man mythos, the early mini-comics packed in with the figures presented He-Man as the leader of a barbarian tribe who possessed one half of the mythical Sword of Power (Skeletor being the owner of the other). Here is where the Conan inspiration was most apparent. That's another possible angle to pursue, but the result would probably be less mass market-friendly than Sony is aiming for.

We also want to see He-Man live up to his reputation as “the most powerful man in the universe” for once. The original animated series was pretty limited in what it could depict as far as violent action, but at least He-Man was prone to juggling boulders and smashing robots with his bare hands. The film, on the other hand, barely conveyed the sense that He-Man was any stronger and more powerful than your average action hero. When he finally held aloft his magic sword, there was no awesome transformation sequence, just a brief fight with Skeletor. The new movie needs to present He-Man as a Hulk or Superman-level hero and deliver action sequences that take advantage of his abilities. At the end of the day, He-Man is really just a superhero in an unusual setting, and the recent slate of superhero movies should serve as direct inspiration.

A real human being and a real hero? Works for us.

And who should play Adam/He-Man? We've felt for a while now that Ryan Gosling is overdue for some sort of major superhero role. No doubt the thought of Gosling decked out in fur underwear will help bring in a heavier female crowd than the average superhero film. But given that Chu is directing, we suspect that G.I. Joe star Channing Tatum may emerge as a front-runner. A He-Man movie with a slightly more comedic tone would probably suit him well given his recent successes in 21 Jump Street and Magic Mike.

Stick to Eternia

While the previous He-Man movie felt too similar to Star Wars in many respects, it also took an unnecessary cue from Star Trek IV. Just as that movie sent the Enterprise crew hurtling back to 20th Century San Francisco, Masters of the Universe plucked He-Man and friends away from Eternia and dropped them onto Earth for a significant chunk of the film. It's one thing to resort to that sort of plot twist in your third sequel, but for a would-be franchise that was just getting its start, ignoring the Eternia setting was unforgivable.

The only reason to showcase Earth at all is to explore Queen Marlena's past as an Earthling astronaut and her unexpected crash-landing on Eternia. The previous film was intended to acknowledge this plot point. Early script drafts even featured the reveal of a NASA space probe and American flag in the bowels of Castle Grayskull, suggesting that Eternians actually hailed from Earth originally. All of this adds an interesting wrinkle to He-Man's origins, but it may be superfluous for a debut film. As mentioned already, Eternia is an interesting, diverse planet. There are more than enough locales to keep the plot humming along without having to venture off-world.

Caste Grayskull certainly needs to be a focal point of the film. In pretty much any incarnation of the franchise, Castle Grayskull is a source of many secrets and powers, and He-Man is the hero called upon to defend those secrets from villains like Skeletor. What exact power Grayskull contains and how its origins and its guardian, the Sorceress, tie into He-Man's story tends to vary. But regardless, it's a crucial piece of the mythology.

Grayskull did appear in the last movie, though it wasn't quite the wondrous spectacle it might have been. What we didn't see were the actual kingdom of Eternia, its royal family, or Skeletor's domain in Snake Mountain. This movie needs to do a better job of establishing the scope and feel of He-Man's world and the people he's trying to defend. Meanwhile, Snake Mountain can serve as a dark counterpoint to Grayskull and the tranquility of Randor's kingdom.

No doubt the omission of all these familiar locations and elements in the 1987 film was heavily motivated by a lack of budget. He-Man is too colorful and bombastic a franchise to tackle in half-measures. This time around, Sony needs to put enough financial support behind the project for it to truly thrive.

A Larger Cast

If you've ever tried to be a serious collector of Master of the Universe action figures, you know that the franchise is home to dozens and dozens of characters aside from just He-Man and Skeletor. Sadly, only a small handful of these supporting players made it into the previous film. He-Man was joined by Man-at-Arms and Teela, but not even Orko or Battle Cat were deemed worthy enough to buddy up with Dolph. Instead, these faithful sidekicks were replaced by Gwildor. Wait, who?

Exactly.

As far as we're concerned, there's no reason this time for He-Man not to ride into battle atop a ferocious, green tiger and accompanied by a spell-casting, floating dwarf. The trick is in capturing the cooler qualities of these sidekicks and ditching some of the 1980's-era goofiness associated with them. For instance, we don't particularly need Battle Cat to talk, and we can certainly do without his bumbling alter ego, Cringer. The 2002 animated series set the right example by rendering Cringer mute and toning down his cowardly side. Similarly, we want to see less slapstick from Orko and more magical prowess.

Ideally, Teela and her father will have more central roles this time. If the He-Man/Adam dynamic is akin to Superman/Clark Kent, then Teela is the Lois Lane. Her simultaneous disgust at Adam's foppish behavior and attraction to the brawny, heroic He-Man could lend a nice touch of romantic tension to the plot.

We also hope to see He-Man's parents. King Randor and Queen Marlena. Again, Eternia was far too generic and lifeless a setting last time around. We need to see more of its residents and more of He-Man's civilian life as Prince Adam. Whether the movie brings in the more colorful He-Man allies – Ram-Man, Fisto, Zodac, etc. - is up to the filmmakers, but whatever the case, we hope to see the vast supporting cast put to better use.

Fearsome Villains

Perhaps the only thing the 1987 movie did right was casting Frank Langella as Skeletor. In both the original animated series and The New Adventures of He-Man, Skeletor was little more than a bumbling antagonist. He'd hatch a plan, and He-Man would foil it, call him “Bone-brain” or something similarly cheesy, and send him packing until the following Saturday. For a guy with dark magic powers and a skull for a face, Skeletor was about as far from scary as possible.

Conversely, Langella's Skeletor was actually fairly creepy and menacing. He had something of an Emperor Palpatine quality to him, which is one case where the Star Wars similarities paid off. Those are qualities we need to see from the villain in this new movie. We're tempted to say that Langella should reprise his role, if only so he can fulfill the promise he made in the post-credits scene, but that's probably not going to happen. Still, we want a version of Skeletor that inspires fear and dread, not laughter. We want a villain who offers a convincing threat to a guy who can shatter mountains with his fists. No matter how silly or serious the general tone of the movie, Skeletor himself should be dark and imposing.

Looking to the 2002 animated series for inspiration again, it may help the movie to build the ties between Skeletor and King Randor. Right off the bat, that series provided a full origin for Skeletor. He was revealed to be Keldor – a skilled fighter, sorcerer, and revolutionary who was driven insane after his face was scorched by acid. The original animated series also suggested that Keldor was Randor's brother. That plot twist could pave the way for a Hamlet-style showdown between family members. It also lends a more personal touch to the conflict beyond Skeletor's typical desire for power.

Any attempt to explore Skeletor's origin should also lay the groundwork for his onetime mentor and master – Hordak. Hordak's presence is best saved for a sequel, but there's no reason the first movie can't get the ball rolling. Another good choice for future villains is King Hiss and the Snake Men. This group of villains were recurring foes throughout the final season of the 2002 animated series. That series never had the chance to properly wrap up that conflict, so seeing a live-action He-Man film tackle the Snake Men would be a nice consolation prize.

To reiterate our main point, the He-Man franchise is an inherently goofy one. We think it's possible for He-Man to find the same sort of success in Hollywood that other '80s mainstays like Transformers and G.I. Joe have. But success isn't going to come by taking an overly dark and serious approach to the source material and ignoring the fun elements. He-Man offers a challenging blend of fantasy, science fiction, and adventure that's waiting for the proper director to do right by the franchise. We can only hope Jon Chu is that director.

Jesse is a writer for IGN Comics and various other IGN channels and a lifelong fan of He-Man. Follow Jesse on Twitter, or find him on IGN.


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