Showing posts with label developers. Show all posts
Showing posts with label developers. Show all posts

Thursday, August 9, 2012

IntoxBox: Take Your Blood Alcohol Content for Two Bucks

If the developers of the IntoxBox have their way, responsible drinking could become a lot more scientific. Had a few drinks and not sure if you're okay to drive home? Grab a clean straw and a few dollars (or a credit card).

The 19-inch touch-screen kiosk guides bar patrons through a quick and straightforward breathalyzer test and spits out precise and intelligible results. (If you still have trouble reading them, you shouldn't need a test to tell you to call a cab.)

The kiosk is provided, installed and maintained free of charge to bars: the developers plan to monetize it with advertising and nominal per-use charges. According to promotional materials, a single test will cost $2, or $5 will cover tests for you and two friends.

It's almost a no-brainer - although flashy neon ads could spoil the cultivated ambience at classier watering holes. And in states where bartenders are legally responsible for patrons they've knowingly over-served, some bar managers might prefer to wash their hands of the liability.

If you do run across an IntoxBox, by all means try it out; but this is one situation where IGN recommends you don't shoot for the high score.

Jon Fox is a Seattle hipster who loves polar bears and climbing trees. You can follow him on Twitter and IGN


Source : feeds[dot]ign[dot]com

Epic Gives Ex-Kingdom of Amalur Devs a New Home

Epic has formed a new studio comprising many of the developers who worked on Kingdoms of Amalur: Reckoning at Big Huge Games, before its parent company 38 Studios filed for bankruptcy.

The new venture is called Impossible Studios, and will be based in Maryland. Sean Dunn will head the studio, overseeing its very first project: Infinity Blade: Dungeons, an action RPG for iOS made in collaboration with Epic and Chair Entertainment (the team behind the previous Infinity Blade titles).

Studio Logo

Dunn said, "Epic Games has truly embraced this stellar collection of developers who were displaced by the closing of Big Huge Games. They have looked after us with complete care, giving us all the tools and resources we need to make a lot of gamers happy." Meanwhile,  the president of Epic Games Mike Capps said, "We were so glad we could help keep this great team together, and we're lucky to have them."

"At the time, I said that finding a full team of superstars was 'impossible' and apparently the name stuck! Pairing the imagination and experience of Impossible with Epic's technology, IP and resources makes for a business greater than the sum of its parts."

Are you excited to see what the Amalur dev team does next? Let us know in the comments below.

Daniel is IGN's UK Games Writer. He hopes to live long and prosper. You can follow him on IGN and Twitter.


Source : feeds[dot]ign[dot]com

Tuesday, July 31, 2012

NRL Fans: Get Your Rugby League Live 2 Questions Answered Here

Calling all rugby league fans! Got any questions for the developers of Rugby League Live 2? Let us know what they are!

We'll be chatting to Melbourne-based Big Ant soon, so let us know what YOU want to know.

Leave your questions below, or head to IGN AU's Facebook page, and stay tuned for the full interview.


Source : feeds[dot]ign[dot]com