Showing posts with label playstation. Show all posts
Showing posts with label playstation. Show all posts

Wednesday, August 29, 2012

Old-School RPG Dragon Fantasy: Book II Coming to PS3, Vita

Not too long ago, tiny developer Muteki Corporation created an old-school inspired RPG for PC and iOS called Dragon Fantasy. And its sequel, Dragon Fantasy: Book II, is coming to PlayStation 3 and PlayStation Vita.

“With the support of SCEA’s Pub Fund,” which supports independent developers looking to bring their wares to PlayStation platforms, Muteki Corporation is toiling away on the 16-bit sequel to its original 8-bit throwback. So gamers who loved SNES RPGs have something to look forward to here.

The ins and outs of Dragon Fantasy: Book II can be found in a lengthy post on the PlayStation Blog. But let’s just say that with discussions surrounding Mode 7 and more, the old-school pedigree of Muteki Corporation is pretty well-established.

Look for more coverage on Dragon Fantasy: Book II for PS3 and Vita in the coming months.

Colin Moriarty is an IGN PlayStation editor. You can follow him on Twitter and IGN and learn just how sad the life of a New York Islanders and New York Jets fan can be.


Source : feeds[dot]ign[dot]com

Monday, August 27, 2012

PS Vita Update 1.80 is Live, Brings PSone Classic Support

PlayStation Vita’s newest firmware update -- 1.80 -- is now live. It comes in at 102 MB in size and should prove to be a quick download over wi-fi. Of course, you could always download it even quicker by connecting your Vita to your PlayStation 3.

Update 1.80 brings with it a few fixes, but it’s most notable for “turning on” the Vita’s ability to play PSone Classics. This is great news, as there are scores and scores of PSone Classics available on the PlayStation Store.

However, it seems there’s a regional discrepancy between North America and Europe in terms of which PSone Classics are available for download on the Vita. The North American PlayStation Blog only lists nine games that will be available. The European PlayStation Blog, on the other hand, lists 129 games.

The reason for this major discrepancy is unknown, though it appears it could be an error on Sony’s part. The items are clearly listed on the PlayStation Blog (see picture below), but some Twitter users are reporting that unlisted games work just fine. The games listed on the Blog are likely the only ones available for purchase directly from your Vita, but games purchased on the PlayStation 3 and transferred to Vita may work, too. We’ve reached out to Sony to clarify the situation.

Update 1.80 also gives you the ability to control menus without the touch screen, great for those of us who are constantly dirtying our OLED screens. To do so, go to Settings, then System, and finally Control with Buttons on PS Vita.

Colin Moriarty is an IGN PlayStation editor. You can follow him on Twitter and IGN and learn just how sad the life of a New York Islanders and New York Jets fan can be.


Source : feeds[dot]ign[dot]com

Battlefield 3's Armored Kill Releasing September 4

Armored Kill, the large-scale, vehicle-focused muliplayer add-on for Battlefield 3, releases on PlayStation 3 September 4 for Battlefield Premium members. Xbox 360 and PC Premium members will get the expansion the following week on September 11.

Four new maps, five new vehicles, and a new game mode -- Tank Superiority, a chaotic capture-fest with one control-point -- come included in the Armored Kill add-on. If you're not a member of the paid service, Armored Kill will be available for download on September 18 for PS3 and September 25 on 360 and PC.

Armored Kill's claim to fame is the inclusion of the "biggest map in Battlefield history." This is the third map pack released under the Battlefield Premium banner, with Aftermath coming soon. If you're not currently a member, EA is looking to attract even more Battlefield fans with Battlefield 3: Premium Edition, which also releases in September.

Mitch Dyer is an Associate Editor for IGN's Xbox 360 team. He’s also quite Canadian. Read his ramblings on Twitter and follow him on IGN.


Source : feeds[dot]ign[dot]com

Friday, August 24, 2012

PlayStation All-Stars Dream Roster: Mega Man

Ever since PlayStation All-Stars Battle Royale was rumored, IGN's been pitching characters that need to be in the game. Well, after the leak, it appears developer SuperBot Entertainment isn't listening. So, IGN's Podcast Beyond is teaming with IGN reader Pandamusk to create videos for the fighters we think need to be in the game.

This week, we're pitching Mega Man.

Who do you think should be in PlayStation All-Stars Battle Royale? Let us know in the comments below. Plus, check out our past installments...

Greg is the executive editor of IGN PlayStation, cohost of Podcast Beyond and host of Up at Noon. Follow IGN on Twitter, and keep track of Greg's shenanigans on IGN and Twitter. Beyond!


Source : feeds[dot]ign[dot]com

Wednesday, August 15, 2012

How Sony Won Gamescom Before It Even Started

Microsoft should be afraid of Sony. Before the PlayStation publisher’s pre-Gamescom press conference this week, Sony’s foreseeable software future seemed weak. The PlayStation Vita seemed only to have a handful of promising titles for the remainder of 2012 – LittleBigPlanet PS Vita, PlayStation All-Stars Battle Royale, a Call of Duty game we knew next to nothing about, a Persona 4 remake, and a poorly timed Assassin’s Creed tie-in were the PlayStation brand’s best and brightest. But after displaying a strong lineup of exclusive games on both PlayStation platforms, a brilliant new business strategy, and confidence in risky game ideas, Sony’s future couldn’t look better than it does now.

Gamescom will be Sony’s show. This is bad news for Microsoft, who didn’t even bother to show up.

Sony’s Cross Buy announcement undoubtedly earned it a great deal of gamer goodwill. Buying Battle Royale, the new Ratchet & Clank, and Sly Cooper: Thieves in Time on PS3 scores you a free Vita copy. This is an incredible move for Sony. These are three of its most popular and promising titles, and you can play them anywhere, any time, for one price. Cross Buy puts PlayStation fans ahead of the curve, and rewards them for purchasing PS3 games they were likely to buy anyway. It looks amazing on the back of the box, it’s something people will tell their friends about, and it makes a Vita worth owning for every single PlayStation fan. That’s just smart marketing.

Cross Buy puts PlayStation fans ahead of the curve

Until Dawn, Rain, and Puppeteer all represent something astounding about Sony’s initiative toward supporting innovative ideas. Following Papo & Yo, Journey, and many other clever concepts, this trio of games look unlike almost anything you’ve played. Each of them certainly has a niche appeal, but Sony’s willing to risk a limited audience if it means putting exclusive, original games on its platforms. Add in the casual mentions of Beyond: Two Souls and The Last of Us during the conference, and you’re looking at a large stack of Sony-only goods. Oh, and let’s not forget Media Molecule’s cute and creative Tear Away, either.

For the first time since I bought it, I want to play my Vita. A quirky indie game like Sound Shapes reassures me that more great stuff is on the way, and Sony really came out of the corner throwing haymakers. I want Black Ops Declassified because it looks like a true Call of Duty game. Killzone Mercenary is the Sony sequel I want most on the platform I’m aching to play.

Before I came to Gamescom, I played my Xbox more than any other platform. That changes the moment I get back to my living room. All of a sudden, the future of gaming in my life is dominated by a platform I traditionally ignored for my Xbox 360. The level of imagination and accessibility in these original, exclusive games is so much more interesting to me than another Halo game. Make no mistake: I’m thrilled about Halo 4, but it’s the one and only Xbox exclusive I plan to play this fall; the only other two exclusives I can think of in the next few months are Gears of War: Judgment and Fable: The Journey – of those, I only have faith and interest in the former.

Microsoft missed a great opportunity at Gamescom to tell the world about why it should care about Xbox 360, Xbox Live, the fall update, and how it all connects to Windows 8. More importantly, maybe, just maybe, it could have given us a game worth thinking about, investing in emotionally, or getting excited to play with on Surface, Windows Phone, Windows Live, or any other gaming platform it may have on the way. I love my Xbox 360 -- I just want as much a reason to play it as I now have for my PlayStation devices.

Gamescom belongs to Sony, as does my heart. This is a brilliant sign of things to come, and it was all done before the show had even begun.

Mitch Dyer is an Associate Editor for IGN's Xbox 360 team. He’s also quite Canadian. Read his ramblings on Twitter and follow him on IGN.


Source : feeds[dot]ign[dot]com

Monday, August 13, 2012

Dust 514 Beta Headed to PlayStation Plus

CCP has announced a new beta period for Dust 514 exclusive to PlayStation Plus subscribers. Access will run two weeks, beginning on August 24th and ending on September 4th. While no new beta codes will be sent out during that period, people with All-Access Passes will still have access to the beta.

PlayStation Plus members will also receive a 50% discount on Dust’s Mercenary Pack, which is normally $19.99. The pack offers 4,000 Aurum, a 30-day active skill booster, and exclusive in-game items including a Dragonfly Scout dropsuit and Toxin ICD-9 submachine gun.

August 21st will also mark the launch of Dust’s Precursor update, which CCP detailed last week. In addition to live Dust 514 and EVE Online integration Precursor will also add Orbital Strikes, instant battle matchmaking, new environments, keyboard and mouse support and more.

Dust 514 will enter open beta later this year. For more about the game, read why it’s the deepest first-person shooter we’ve ever played.

Andrew Goldfarb is IGN’s associate news editor. Keep up with pictures of the latest food he’s been eating by following him on Twitter or IGN.


Source : feeds[dot]ign[dot]com

Tuesday, August 7, 2012

This Week on the PSN (08.07.12)

Every Tuesday, Sony drops a bunch of new stuff onto the PlayStation Network. Those with a PlayStation 3, Vita or PSP can download these goodies, which include PSN games, movies, themes and more. While the Official PlayStation Blog outlines these updates in full each week, we thought we'd help truncate the good news into something more digestible.

PSN Games

There are two new retail-to-digital games on the store this week, but that’s not what’s important. What’s important is that Sound Shapes has finally arrived! Keep in mind that purchasing Sound Shapes gets you both the PS3 and Vita versions for the price of one.

  • Hyperdimension Neptunia Mk-II ($49.99)
  • Sound Shapes ($14.99)
  • The King of Fighters XIII ($29.99)

Vita Games

The only new Vita game this week is Sound Shapes… but it was well worth the wait. Remember the note above; purchasing one version gets you both.

  • Sound Shapes ($14.99)

PSP Games

There aren’t any new PSP games.

PlayStation Minis

But there is a new Mini.

  • Farm Frenzy 3 ($4.99)

PlayStation Plus

There are new PlayStation Plus perks this week, including Episodes 1 and 2 of The Walking Dead free of charge! As a word of warning, Sideway: New York and Choplifter HD will no longer be free as of next week, so get on ‘em while you still can.

  • Papo & Yo (PSN, Pre-Order Discount)
  • Sound Shapes (PSN/Vita, Discount)
  • The Walking Dead, Episode 1: A New Day (PSN, Free)
  • The Walking Dead, Episode 2: Starved For Help (PSN, Free)

PSone Classics

There are no PSone Classics this week.

PS2 Classics

There aren’t any PS2 Classics, either.

DLC

As always, let’s examine this week’s new DLC offerings.

First, for PS3 and PSN…

  • Adidas miCoach – Rugby Pack ($4.99)
  • Darksiders II – Season Pass ($19.99)
  • Dragon’s Dogma – Various DLC ($2.99-$6.99)
  • Inversion – Various Maps ($1.99 each)
  • Mass Effect 3 – Firefight Pack ($1.99)
  • PayDay: The Heist – Wolfpack ($9.99)
  • Persona 4 Arena – Various DLC ($1.99-$5.99)
  • Record of Agarest War 2 – Various DLC (Free-$6.99)
  • Rock Band 3 – Various Tracks ($1.99 each)
  • Rock Band Network – Various Tracks ($0.99-$1.99)
  • Street Fighter x Tekken – Various DLC (Free-$0.99)
  • Uncharted 3: Drake’s Deception – Tournament Tickets ($4.49-$50.99)

There’s no new Vita DLC.

Demos

There aren’t any new demos this week.

Discounts

But there are some new discounts!

  • Normaltanks (Mini)
  • PayDay: The Heist (PSN)
  • Super Stardust HD (DLC)
  • Two Worlds II (Retail)

Colin Moriarty is an IGN PlayStation editor. You can follow him on Twitter and IGN and learn just how sad the life of a New York Islanders and New York Jets fan can be.


Source : feeds[dot]ign[dot]com

PlayStation All-Stars Blowout on IGN

True story: IGN has been in the PlayStation All-Stars Battle Royale beta for quite some time. We've been fighting, learning Level 3 super-moves, and getting our asses handed to us by really skilled fighters. However, we haven't been able to tell you about the beta due to its non-disclosure agreement.

Wednesday, the gloves come off. Yes, tomorrow, we'll be able to show you moves, intros and everything else. We'll be able to actually write about how the characters feel and what developer SuperBot Entertainment is getting right and what it's getting wrong.

You just have to wait until Wednesday, August 8th at 9 a.m. Pacific (noon Eastern). Until then, enjoy the IGN PlayStation All-Stars Wiki and this pitch for why Heavy Rain's Ethan Mars should be in the game.

Greg is the executive editor of IGN PlayStation, cohost of Podcast Beyond and host of Up at Noon. Follow IGN on Twitter, and keep track of Greg's shenanigans on IGN and Twitter. Beyond!


Source : feeds[dot]ign[dot]com

Thursday, August 2, 2012

Bethesda “Not Yet Satisfied with Dawnguard’s Performance on the PS3”

The saga concerning The Elder Scrolls V: Skyrim on PlayStation 3 continues unabated. The chatter has recently revolved around PS3 gamers not getting a patch other platforms already received, as well as a Bethesda executive noting that Dawnguard DLC wasn’t even announced for platforms other than Xbox 360. But then news broke that PS3 gamers may indeed receive the Dawnguard DLC after all.

Today, Bethesda has confirmed that Dawnguard is up and running on PlayStation 3, but there’s a catch: it’s not running well. Posting on its official blog, Bethesda notes that it’s “not yet satisfied with Dawnguard’s performance on the PS3. We would like for everyone to have a chance to play Dawnguard, but we aren’t going to release it for PS3 knowing that some people’s experience in Skyrim will be worse. We do everything we can to have our content available to all; from our free updates, to user mods, to paid DLC. We’re as disappointed as our fans when that isn’t the case, but we’ll continue to push for that reality.”

The post doesn’t technically confirm that Dawnguard will actually be released for PlayStation 3; in fact, the wording can be interpreted that it may never come out. However, we’ve reached out to Bethesda for official comment and clarification.

Dawnguard’s issues on PS3 follow a litany of problems the PS3 iteration of Skyrim has experienced since its launch last November, problems well chronicled here at IGN.

The DLC pack in question originally came to Xbox 360 last month, and was released today for PC.

Colin Moriarty is an IGN PlayStation editor. You can follow him on Twitter and IGN and learn just how sad the life of a New York Islanders and New York Jets fan can be.


Source : feeds[dot]ign[dot]com

PlayStation All-Stars Beta Goes Public This Fall

The PlayStation All-Stars Battle Royale beta is already raging for a select few, but Sony has revealed that the beta will reach a wider audience in the weeks leading up to its release in late October.

SuperBot Entertainment President Chan Park wrote that “while [the beta accommodates] just a small group now, in the coming weeks we will continue to send out batches of codes as we gradually expand the beta; so keep your eyes open. You just might receive an invitation to join! Keep checking back with the blog for more information around the public beta, starting with early access to PlayStation Plus members.”

So it looks like everyone will eventually gain access to the beta. But PlayStation Plus members will get priority once the closed beta ends.

Colin Moriarty is an IGN PlayStation editor. You can follow him on Twitter and IGN and learn just how sad the life of a New York Islanders and New York Jets fan can be.


Source : feeds[dot]ign[dot]com

Wednesday, August 1, 2012

PSN Maintenance Scheduled For August 2nd

It seems a little last minute (well, it is a little last minute), but Sony has revealed that “routine maintenance” has been scheduled for the PlayStation Network beginning during the wee hours of Thursday, August 2nd.

“To ensure that we can keep offering you the best online game experience,” Sony’s Matthew Harper notes, “we will be performing routine maintenance on the PSN this evening (Thursday, August 2nd). This maintenance will start at approximately 12:00am midnight Pacific Time (1:00am MDT / 2:00am CDT / 3:00am EDT) and last for about two hours, ending around 2:00am PDT on Thursday, August 2nd (3:00am MDT / 4:00am CDT / 5:00am EDT).”

Interestingly, “During this maintenance period you WILL be able to sign in to the Network if you have signed in at some point over the past few days. So please be sure to sign in now if you wish to access PSN during this maintenance window. Online play and apps will function as expected during this time. The PlayStation Store and Account Management will be unavailable for the duration of this maintenance.”

It’s unclear if this “maintenance” is also scheduled for territories outside of North America, but that's typically the case. We’ll keep you posted with any additional updates, but in the meantime, sign into PSN now if you’re interested in getting on during the two hour maintenance period this evening.

Colin Moriarty is an IGN PlayStation editor. You can follow him on Twitter and IGN and learn just how sad the life of a New York Islanders and New York Jets fan can be.


Source : feeds[dot]ign[dot]com

The Trophies in Sound Shapes Sound Tough

Next week marks the long awaited debut of Sound Shapes -- the PlayStation music/platforming game we've been talking up forever -- but today marks the first details on PSN Trophies for the PS3/Vita crossplay title. In short, they sound really tough.

Sound Shapes is packing a Platinum Trophy (an honor only awarded once you've unlocked every other Trophy in the game), but the achievements aren't spread through Sound Shapes many modes. Instead of making you play the title's albums in a certain way for online glory, Trophies can only be unlocked in Death Mode and Beat School.

Sound Shapes' Mathew Kumar explained on the PlayStation Blog.

"Death Mode is an unusual twist in our campaign mode," he said. "Once you’ve beaten our albums, you can flip each album over to a b-side and experience intense, single-screen timed challenges to collect notes without dying based on signature moments from each of the album’s tracks. Each win unlocks a Trophy, and it’s our hope that these will test the skills players have learned in our levels, making each Trophy win hard fought but deeply rewarding. Beat School is a different sort of challenge: here we challenge all players, even (if not especially) those who consider themselves “non musical,” to create beats on a single screen by listening and matching to a beat we have created."

Sound interesting -- if not totally sadistic. Look for IGN's review of Sound Shapes next week.

Greg is the executive editor of IGN PlayStation, cohost of Podcast Beyond and host of Up at Noon. Follow IGN on Twitter, and keep track of Greg's shenanigans on IGN and Twitter. Beyond!


Source : feeds[dot]ign[dot]com

Tuesday, July 31, 2012

This Week on the PSN (07.31.12)

Every Tuesday, Sony drops a bunch of new stuff onto the PlayStation Network. Those with a PlayStation 3, Vita or PSP can download these goodies, which include PSN games, movies, themes and more. While the Official PlayStation Blog outlines these updates in full each week, we thought we'd help truncate the good news into something more digestible.

PSN Games

There are only two games going on the Store this week, one retail-to-digital title and another all-new PSN game.

  • Ridge Racer Unbounded ($44.99)
  • The Expendables 2 ($14.99)

Vita Games

Unfortunately, there aren’t any new Vita games this week.

PSP Games

But there is a new PSP game!

  • Growlanser IV: Wayfarer of Time ($29.99)

PlayStation Minis

There aren’t any new Minis.

PlayStation Plus

This is a pretty weak week for PlayStation Plus, though there are some discounts worth noting.

  • Mad Riders (PSN, Discount)
  • Sound Shapes (PSN, Pre-Order Discount)
  • The Expendables 2 (PSN, Discount)

PSone Classics

There are no PSone Classics this week.

PS2 Classics

There is, however, a new PS2 Classic. Keep in mind that Grand Theft Auto III was supposed to come out this week, but was delayed at the last minute.

  • War of the Monsters ($9.99)

DLC

As always, let’s examine this week’s new DLC offerings.

First, for PS3 and PSN…

  • Bellator MMA Onslaught – Scouting Report ($0.99)
  • LittleBigPlanet 2 – Various DLC ($1.99-$5.99)
  • Max Payne 3 – Special Edition Pack ($1.99)
  • Record of Agarest War 2 – Various DLC (Free-$4.49)
  • Risen 2: Dark Waters – Various DLC ($2.99-$9.99)
  • Rock Band 3 – Various Tracks ($0.99-$5.49)
  • Rock Band Network – Various Tracks ($0.99-$1.99)
  • Spec Ops: The Line – FUBAR Pack ($3.99)
  • Street Fighter X Tekken – Various DLC (Free-$19.99)
  • The Expendables 2 – Various DLC ($0.99-$2.99)

And for Vita...

  • Escape Plan – Underground Pack ($1.99)

There’s no new DLC for PSP.

Demos

There’s are a bunch of new demos.

  • Pro Evolution Soccer 2013
  • The Expendables 2
  • Transformers: Fall of Cybertron

Discounts

And finally, how about a lone new discount?

  • Cuboid (PSN)

Colin Moriarty is an IGN PlayStation editor. You can follow him on Twitter and IGN and learn just how sad the life of a New York Islanders and New York Jets fan can be.


Source : feeds[dot]ign[dot]com

GTA3 Not Coming to PSN Today, After All

Grand Theft Auto III – one of the most important and influential games ever released in the gaming industry’s history – was originally slated to come to the North American PlayStation Network today after receiving ESRB certification earlier this year. However, the plug has been pulled on the release of the game, at least temporarily.

At the top of the PlayStation Blog’s post regarding the PlayStation Store’s weekly update, it says this:

“Note: Due to an unforeseen complication, the Grand Theft Auto III PS2 Classic is not publishing with today’s Store post. We will update you when a new release date has been identified. We apologize for the inconvenience.”

Why the game has been pulled at the last minute remains to be seen. We’ll update when we learn more.

Colin Moriarty is an IGN PlayStation editor. You can follow him on Twitter and IGN and learn just how sad the life of a New York Islanders and New York Jets fan can be.


Source : feeds[dot]ign[dot]com