Showing posts with label director. Show all posts
Showing posts with label director. Show all posts

Saturday, August 25, 2012

Wachowskis Rumored as Justice League Director Contenders

Warner Bros. is actively looking for a director to finally bring their live-action Justice League of America movie to life. Ben Affleck recently shot down reports that he might do the film, and now there's a rumor that the studio is looking at not one but two filmmakers to direct JLA: Lana Wachowski and Andy Wachowski.

According to Moviehole, the sibling directors behind the Matrix trilogy, Speed Racer and the upcoming sci-fi epic Cloud Atlas are on the studio's list of possible contenders to helm JLA, which was scripted by Gangster Squad's Will Beall. The site claims the studio is "apparently jazzed with Cloud Atlas, and love that it’s as much a spectacle as it is a showcase for the immense ensemble involved, so it makes sense the W’s are under consideration. Justice League needs to be as big on character, as it does bells & whistles, and the Wachowski’s could probably offer that."

Moviehole cautions, however, that  the Wachowskis "definitely like to work at their own speed, and definitely like to do their ‘own’ thing as opposed to being merely one ‘cog’ in a venture, so I can’t see them jumping through hoops to pull the strings on a ‘we want it done now’ large corporate statement like this. Still, exciting possibility nonetheless."

The Wachowskis are no strangers to adapting DC Comics for the big screen. They produced the feature film version of V for Vendetta and once tried to turn Plastic Man into a movie, but to no avail.

Mad Max's George Miller came closest to making JLA a few years ago, casting Armie Hammer as Batman, Common as Green Lantern, and Adam Brody as Flash.


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Star Wars: The Clone Wars Season 5 Includes Mustafar, Black Sun and Republic Commando

Per usual, Star Wars: The Clone Wars’ supervising director, Dave Filoni, went big at the main panel for the series at Star Wars Celebration VI today. And that was before George Lucas shocked the audience with a surprise appearance!

Accompanied by visual effects supervisor Joel Aron, Filoni debuted a ton of new clips and revealed many new storylines for the new season.

One big plot turn in Season 5? Anakin Skywalker helps start the Rebellion! That’s right, the future Darth Vader sets in motion events that will later come to be his bane.

As Filoni explained, pockets of rebels have begun to appear in the galaxy, and “Clones have come to be a symbol of imperial tyranny as much as the Droids have,” as so many systems find themselves in the midst of the war and the toll it takes. Filoni noted, “Anakin suggests to train these pockets of rebels themselves,” feeling they would be better off at least getting the rebels to work for the Republic and able to take on the Separatists themselves. The planet Onderon will be a key part of this storyline, as we see the rebels there in action, including Lux Bonteri, who we learn is originally from that planet.

We saw a beautifully animated scene set on the planet Onderon, as Ahsoka and Lux work alongside an Onderon female helping coordinate a massive fight with Battle Droids. The rebels attack on winged creatures, along with mounted beasts that look almost like a horse meets a dinosaur, with some very impressive tracking shots through the battle, with another rebel leader tossing thermal detonators down, blowing Droids up. Ahsoka’s ally is a sniper and she calmly takes out one enemy after another from the perch she, Ahsoka and Lux are on – until Separatist ships fly in, firing at them, leading to them leaping onto the winged creatures to escape.

The next scene we saw was a dialogue-heavy one, set in Anakin’s bedroom, which we were seeing for the first time. As Filoni noted, Anakin has a lot more stuff/possessions than other Jedi, including mechanics he’s tinkering with and Podracing posters and mementos.

Filoni said this scene was meant to touch upon what Obi-Wan knows or doesn’t know about Anakin and Padme’s relationship (and secret marriage). In the scene, Obi-Wan comes to speak to Anakin, knowing he’s agitated about a man from Padme’s past who has come back into her life. Obi-Wan cautions Anakin about his feelings for Padme, saying he understands having those feelings (he brings up Satine), but that it’s important not to give into them. When Obi-Wan suggests that Anakin be prepared if a relationship begins between Padme and this man, Anakin angrily replies, “They have no relationship!” Says Obi-Wan, “Then we should have no problems, should we?”

Several in the audience cheered at an Easter Egg in this scene – an image of Podracer Ben Quadinaros (a Phantom Menace character who’s developed one of those specific Star Wars cult fandoms) on Anakin’s wall.

Filoni noted that they were always fighting the perception that animation is inherently humorous and have, “Moved ourselves to more dramatic [material].” When it comes to the central figure in The Clone Wars, Filoni noted, “Anakin at this point is a lot quicker to anger at this point.” Initially, when the Clone Wars began, he saw it as an adventure, but “The longer the war has gone, the more it has beaten the Jedi down and the more Jedi die.” Unaware that Palpatine “will never let them win the war” until it has served his own purposes, Anakin, “has a lot less patience. He has a pretty interesting season.”

As for Ahsoka, Aron noted she’s “Older and wiser.” With Anakin and Ahsoka, Filoni said, “They’re master and apprentice, but ultimately she’s his friend. She’s like his little sister." Ahsoka, Filoni felt, understands Anakin’s anger more than anyone and tries to give him room.

Two scenes were shown from an upcoming arc focused on R2-D2. Filoni noted that as the series has gotten darker, the droids still allow for there to be comic relief and lighter moments and offer “the fun and sense of adventure” that makes Star Wars so appealing.

The Artoo storyline has the Astromech droid teamed with several other droids, “Tasked with infiltrating the separatist fleet to get an encryption model that will help crack this code.” Filoni said this storyline was, “One of our best adventures of all time.”

The first scene from this storyline had a very fun nod for fans, as the ship carting Artoo, the other droids, and a very small alien leading them ends up in the middle of a comet storm – in what Filoni admitted was influenced by the comets in the original version of Disneyland’s Star Tours ride.

The second clip from this storyline offered a huge crowd pleaser – a Republic Commando in action! We were shown concept art of this Commando, a new character, who has a full beard and – out of his armor – wears a very fun, classic Star Wars style costume, with 1970s influences.

There was a cameo by Republic Commandos in Season 5, but they weren't involved in any fighting. But in the scene we saw, this new character was in his full Republic Commando gear, deftly taking out a whole base full of Battle Droids himself, working as a distraction for Artoo and the other droids, who continued to move forward through the battle.

Filoni also referenced an unusual episode coming up called “The Voice” , which will be “a whole exploration of Moebius and his art style, which was a big influence on Star Wars. It’s weird and abstract. Really experimental stuff.”

Next, we got the clip that was pure “Holy crap” fan bait, beginning with the reveal that we will be going to Mustafar in Season 5 and on that infamous lava planet, we’d meet the Falleen and Black Sun, the crime group first introduced in Star Wars: Shadows of the Empire. Filoni cautioned we wouldn’t meet that story’s villain, Xizor, but we did see art of Falleen wearing the distinctive hairstyle and type of clothing Xizor is known for.

As for the scene itself, it has so much to geek out over. It begins with a ship approaching Mustafar, and inside we see Darth Maul, Savage Opress and Death Watch leader Pre Viszla, all working together. As the ship lands and opens, an entire squad of Death Watch fly out on their rocket packs. It should be noted that Darth Maul seemed to have entirely new legs! He no longer had the overtly robot legs we’ve seen before, and was wearing pants – though who knows what mechanics were underneath them. In the scene, Maul walks up to one of the Falleen, telling him, “We request an audience with our leaders.” The Falleen laughs and replies, “It’ll be your funeral.”

The final scene focused on Bo-Katan, the Death Watch member (voiced by Katee Sackhoff) introduced last season. While we still don’t know the specifics, it’s obvious there are some big divisions between Death Watch/Mandalorians this season, as the scene involved Obi-Wan (wearing Death Watch armor!) being taken as a prisoner by a group of Death Watch members – whose armor is distinctively colored red, not blue. Bo-Katan, leading a small group of blue-armored Death Watch attack the men holding Obi-Wan, in a scene that has Bo-Katan kicking a lot of ass. At one point, she shoots a line around one of her enemies, wraps it to another and manages to set off the second guy’s rocket pack, sending both of them flying off to their doom.

After the aforementioned surprise appearance by George Lucas occurred, the audience was treated to another showing of the brand new Clone Wars: Season 5 trailer, which debuted last night at Celebration and should be online by the end of the weekend.


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George Lucas Makes Surprise Appearance at Star Wars Celebration

At the Star Wars: The Clone Wars panel at Star Wars Celebration VI today, supervising director Dave Filoni said he wanted to bring out “the show’s biggest fan.” When that fan turned out to be George Lucas, suffice to say, the place lost it.

Lucas was not scheduled to appear at all at Star Wars Celebration this year, so his presence in Orlando was a complete surprise. The crowd got to their feet and began chanting, “George! George!”

Lucas’ time onstage was brief, as he gave a ton of praise to Filoni and The Clone Wars crew, noting how much he liked the writing on the series.

He said The Clone Wars allowed them to tell ongoing Star Wars stories that would be “far too complicated and far too expensive” in live-action and noted that they have been “Making it more and more adult” as the show has progressed. He added, “At the same time, we’re trying to do things that other people aren’t doing.”

A couple of years ago, there was news about another new Star Wars animated series aimed more specifically at kids and Lucas revealed that is still in play, remarking, “We are trying to do a younger-skewing show.”

As for the new comedic animated series, Star Wars: Detours, from Robot Chicken’s Seth Green and Matt Senreich, Lucas smiled, saying, “Detours… I don’t know what that is!”

Watch the First Footage from Star Wars: Detours

Lucas again mentioned how in live-action “You have limited resources. You can do things in animation you can’t do in live-action.” One of the new Clone Wars scenes we saw from Season 5 had a battle on a jungle planet with some winged creatures that may spark a few visual memories. Lucas revealed that they were doing, “A little bit of an homage to Jim Cameron... But it cost about 1000% less than Avatar.”

He admired The Clone Wars’ ability to tell offbeat stories as well, noting that they have a four-part storyline coming up that is, “Nothing but Droids - only two people speak English."

Filoni had previously said that the decision to bring Darth Maul back was all Lucas’. Asked about that, Lucas said he couldn’t help but think, “It would be fun to see what would happen if Darth Maul came back. He’s one of my favorite characters. He got killed right away."

That being said, Lucas noted, “We had a lot of discussions – He got cut in half! ‘Can we being him back?’ We had to justify that one."

He also loved that The Clone Wars allowed them to create Maul’s brother, Savage Opress and introduce the Witches of Dathomir, “and take it to a whole other level that you haven’t seen before.”


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Ben Affleck Denies Justice League Reports

Actor-director Ben Affleck has shot down recent reports that he's up for helming Warner Bros.' Justice League of America movie.

In a chat with 24 Hours Vancouver, the Oscar winner said, "I'm not working on the Justice League. One of the problems with entertainment web sites is that they need to fill pages, and that's how rumours get started."

Affleck added, "Justice League sounds really exciting, but it's not something I'm working on."


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Thursday, August 23, 2012

Uncharted Movie Loses Another Director, Gains New Writers

The writers of the National Treasure franchise have boarded Sony's Uncharted movie as Limitless director Neil Burger exits the long-gestating game-to-film adaptation. Burger had succeeded Oscar nominee David O. Russell, whose story plans rankled fans as did his choice of Mark Wahlberg to play hero Nathan Drake.

Variety reports Marianne and Cormac Wibberley will rewrite Uncharted: Drake's Fortune for Atlas Entertainment and Arad Prods. (the former's Charles Roven produced the Nolan Batman films, while the latter is run by Spider-Man producer Avi Arad). "Project will wait to tap a new helmer until the Wibberleys complete their script," according to the trade.

In addition to scripting the National Treasure movies, the Wibberleys also scripted Charlie's Angels: Full Throttle and created the TV series Common Law.


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Rachel McAdams and Noomi Rapace Have a Passion for Each Other

Check out the steamy new trailer for Passion, director Brian De Palma's upcoming thriller starring Rachel McAdams and Noomi Rapace (Prometheus, The Girl With the Dragon Tattoo). Passion, an English-language remake of the French film Love Crime, follows two women: the icy, career woman Christine (McAdams), who is into kinky sex, and her shy, but increasingly ambitious assistant Isabel (Rapace). When one betrays the other, a nasty revenge plot kicks in. The film will screen at this year's Toronto Film Festival.


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Monday, August 20, 2012

Diablo III Patch 1.0.4 -- An Interview With Blizzard

IGN recently had a chance to speak with Diablo III Game Director Jay Wilson and Senior Game Designer Andrew Chambers about Diablo III the new 1.0.4 patch. On top of adding a host of changes to all the classes, this patch touches on every major system of the game, as well as adds a whole new game component called the Paragon System. The goal for 1.0.4 is simple: give players a reason to keep playing...and to come back if they've stopped. Doing that is harder, though, because Wilson, Chambers and the entire team have to struggle to design and update a game that needs to appeal to a vocal hardcore minority, as well as millions of other players who will likely never read patch notes or reach max level.

Why does Diablo III need major tweaks, though? Why couldn't they see the need for these changes prior to release? To Wilson and Chambers, it's just part of making a game. "People play the real game at a different level than they play the beta," said Wilson. Before release there was no auction house, so the team tuned the game as best they could without it. "The game we released? We love," added Chambers, "But the thing is we're our own best critic -- harshest critic, even." With over 10,000 people playing the game, they feel it's inevitable that issues would be exposed. "That always happens," said Wilson, "That happens with every game we've ever made. Even with games like WoW, where they do a more extensive beta test...they still have all kinds of things that slip through the cracks and get found out after."

Many things about Diablo III's design have become contentious since design, but Legendary items have been a particularly sore subject. Thus the team is attempting to change them in a way that appeases fans with 1.0.4, adding considerable buffs to stats and new effects that make them feel ultra-powerful. Still, to Wilson and the team they felt pretty good when they first tested them internally. "When we would get Legendaries, Legendaries felt special. Because we didn't have the quality level of items that quickly kind of propagated in the live environment, said Wilson. But the need for change also wasn't unexpected according to Wilson, "We had an expectation that we would probably go out the gate and learn some things about the game and need to adjust. We just kind of planned for that."

The other major issue for fans has been finding reasons to keep playing after level 60. For some the farming and loot grind is enough, and Blizzard has already changed Magic find and item drops and is continuing to do so. For the rest of the audience, though, Blizzard is adding the Paragon System, an additional 100 levels that give small stat boosts and give you increased Magic and Gold Find after you hit the level cap.

Difficulty is something players often bring up as well, and it's a particularly tricky part of the design to work on. Said Wilson:

The basic issue I think we have with difficulty is that  we've got some players want a super difficult game and some players who don't view Diablo like that. They think Diablo is much more of a farming game and...about the player feeling awesome. And the problem is they're both right. One of the biggest problems of the game right now is we don't address the issues separately for both groups...We've touched difficulty,and we've really pushed it more towards it's going to be a bit easier because we've gotten way more feedback that the game's too hard than we've gotten that it's fine.

Wilson was quick to clarify that the issue of difficulty wasn't off the table, just not something they're touching in 1.0.4. "That being said, moving forward that's one of the things we're going to be looking at next...How can we address it for both players?"

Ultimately, the goal is to make sure players enjoy themselves. "Everybody should be able to have fun," said Wilson. But how do you design a game to be fun for everyone? For Wilson and the team it involves listening to everyone and gathering as much information as possible, not just listening to the loudest voices. "It's important that you listen to your forum community, but it's also important that you recognize they're not the entire audience...You've gotta play the game, you've gotta talk to each other about it, you've got to gather as much anecdotal evidence as you can." Only after a lot of listening and talking then do Wilson and the team, "make decisions about what's right for the game."

Anthony Gallegos is an Editor on IGN's PC team. He enjoys scaring the crap out of himself with horror games and then releasing some steam in shooters like Blacklight and Tribes. You can follow him on Twitter and on IGN.


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Paramount Saves Adam McKay's The Boys

Director Adam McKay's feature adaptation of The Boys may have been dropped by Columbia, but the Anchorman filmmaker confirms that the project has found a new home at Paramount.

When a fan of the Garth Ennis comic book expressed his dismay via Twitter that the film wasn't getting made, McKay responded with, "Actually Paramount picked it up and we're still developing."

The Boys centers on a group of CIA agents who are tasked with keeping any reckless superheroes in line.

Via Latino Review


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Deadly Premonition 2 in the Works?

Japanese game director SWERY has hinted that a sequel to Dead Premonition is in the works. He also expressed interest in releasing a Director's Cut of the first game. SWERY spoke last August about his plans for future games in the series and the desire to release a special edition.

In a interview given to Eurogamer, SWERY said his team is working on a new project that will be released to coincide with the 10th anniversary of Access Games, the developer responsible for Deadly Premonition and Lord of Arcana.

SWERY said with regards to the new project: “We’re in talks with publishers at the moment, and we can’t tell you about the platforms. But by next summer, I think everyone will have a good idea of what it’s going to be.”

When pressed if the new title was a sequel to cult favourite Deadly Premonition, SWERY responded, “Hmm. Maybe.”

Although he never outs the new game as Deadly Premonition 2 explicitly, he went on to say:

"In Deadly Premonition I really tried to focus on lifestyle and the relationships between the characters and experiencing those things in the game, and there just happened to be a murder mystery going on as well. But what I really wanted people to experience was those day to day things. In the new game that's going to be important as well. Plus some extra things I wasn't able to do before, and new original elements like the coffee fortune telling.

I suggested Deadly Premonition 2 should be as though Deadly Premonition 1 had never existed.

"I meet once a month with the producer of Deadly Premonition and we talk about various things. There are things I've come up with the producer has said no to. I suggested Deadly Premonition 2 should be as though Deadly Premonition 1 had never existed. I wanted to do everything from scratch, but the producer said I couldn't do that.

"So, for example, like with Spider-Man, you've got Spider-Man and the Amazing Spider-Man, so the same series but a different world. I wanted to do something like that but was told no. The producer said the fans love York, and so I have to carry on with him as the protagonist."

SWERY also talked about the Director's Cut he is planning for the studio's approaching 10th anniversary. "We're working on the Director's Cut of Deadly Premonition," he said. "I am writing some new script and scenarios. Whether those will be used or not, and how they'll be used, isn't decided yet." A publisher has yet to be secured for Director's Cut, with SWERY currently in discussions.

Daniel is IGN's UK Staff Writer. You can be part of the world's worst cult by following him on IGN and Twitter.


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Sunday, August 19, 2012

Samuel L. Jackson Joins Oldboy

Director Spike Lee's planned remake of the Korean revenge thriller Oldboy has added two big names to its roster of talent.

The Los Angeles Times reports that Avengers star Samuel L. Jackson -- who appeared in Lee's School Daze, Do the Right Thing, Mo' Better Blues,  and Jungle Fever -- is reuniting with the helmer for Oldboy.

"Jackson has come on board for a small but critical part in the new film, according to a person close to the production who was not authorized to talk about it publicly. The actor will play the man who is being tortured by the hero (Brolin) in a key revenge scene," said the paper, which added that the remake won't use the tooth extraction method of torture employed in the original film.

Meanwhile, musician Bruce Hornsby -- who has scored Lee's documentary Kobe Doin' Work and the upcoming drama Red Hook Summer -- will score Oldboy, with the composer saying Lee has advised him to come up with some darker tones for the music in this film.


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Wednesday, August 15, 2012

What Other Spielberg Films Could Go IMAX?

Following the exciting announcement that Raiders of the Lost Ark is now set to debut in IMAX theaters next month, director Steven Spielberg revealed that he might someday work the same mojo on another film from his past:

"I think the only other movie I would ever think about going out on an IMAX screen would be Close Encounters of the Third Kind," Spielberg said in a new interview. "Forty percent of that film was shot in 70 millimeters, so the conversion would look extraordinary if we ever did put it up on an IMAX screen."

Nevertheless, the filmmaker seems confident about the transfer for Raiders -- although he did admit to his initial skepticism. "I didn't know if the 1981 print would stand up to a full IMAX transfer, so I came expecting a sort of grainy, muddy, and overly enlarged representation of the movie I had made [31] years ago," he said. "And I was blown away by the fact that it looked better than the movie I had made [31] years ago... All the shadows in the earlier scenes that we shot in Hawaii [were] always kind of muddy anyway on 35mm, because we couldn’t schlep all of our big arc lights down into this valley. Suddenly, there was definition in the shadows, which I had never seen before. And the shadows weren’t murky and washed out; they were sharp as a tack."

As for future projects, Spielberg added, "I'm going to do an IMAX camera test, [both] a 2 and 3D test for my next movie Robopocalypse, and I haven't decided whether I'm going to use the IMAX cameras. I haven't decided whether it's going to be 2D or 3D yet, but I am in September going to start doing some tests."

Via The New York Times and Yahoo

Max Nicholson is a writer for IGN, and he desperately seeks your approval. Show him some love on Twitter and IGN.


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Thursday, August 9, 2012

Gears of War Dev Joins BioShock Infinite Team

Former Epic Games director of production Rod Fergusson has joined Irrational Games. Fergusson himself confirmed the news on Twitter, writing “Yes it's true, I'm leaving my family at Epic to join my new family at Irrational in Boston starting tomorrow. And yes I've played Infinite and it's amazing! Can't wait for you guys to get your hands on it.”

While Fergusson’s formal title hasn’t been revealed, he’s presumably replacing director of product development Tim Gerritsen who departed Irrational yesterday. Gerritsen’s responsibilities included “overseeing the product development division of the company,” reporting progress to corporate, negotiating contracts, hiring and recruitment.

Meanwhile, reports from Kotaku suggest that two multiplayer modes originally planned for BioShock Infinite have been canceled, including one that involved fighting waves of toys inside of an arcade machine, and another that offered a co-op option for completing missions. News of both comes from sources allegedly within Irrational, though creative director Ken Levine simply commented “As I've always said we are experimenting with things, and only if they are good enough will we put them in the game” when asked.

BioShock Infinite is currently set to hit Xbox 360, PlayStation 3 and PC on February 26, 2013.

Andrew Goldfarb is IGN’s associate news editor. Keep up with pictures of the latest food he’s been eating by following him on Twitter or IGN.


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Thursday, August 2, 2012

Fanboys Director to Develop Chewie Biopic

The director of Fanboys has come aboard to direct the Star Wars-themed biopic Chewie.

According to The Hollywood Reporter, Kyle Newman has secured the screen rights to the life of actor Peter Mayhew, who portrayed Chewbacca in the Star Wars films. Newman intends on further developing the hot spec script by Evan Susser and Van Robichaux, which was picked up by Inferno Entertainment.

Chewie chronicles Mayhew's early years as a struggling actor who worked as a hospital worker before finding fame playing Han Solo's Wookie sidekick and sees the making of George Lucas' sci-fi saga through his eyes.


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Wednesday, August 1, 2012

Hugh Jackman Has Orders to Kill

X-Men star Hugh Jackman is attached to star in Orders to Kill for Millennium Films and director Lee Daniels.

The Los Angeles Times reports that the film is a thriller based on William F. Pepper's book of the same name that explores a conspiracy theory behind the assassination of civil rights leader Dr. Martin Luther King Jr.

The paper says Orders to Kill "will tell the story of William Pepper (Jackman), a controversial attorney and activist who for decades has argued that convicted killer James Earl Ray, who recanted his confession and died arguing his innocence, didn't shoot MLK."

Jackman and Daniels previously tried to team for the civil rights drama Selma before that project fell apart. Jackman is currently filming The Wolverine, while Daniels' next project is the star-studded, fact-based White House drama The Butler.


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Tuesday, July 31, 2012

The Pros and Cons of a Hobbit Trilogy

Lord of the Rings fans have plenty of reason for excitement these days as this December will see the release of the first part of director Peter Jackson's film adaptation of The Hobbit. However, in recent weeks rumors have been building that Jackson's duology had quietly expanded into a trilogy. Those rumors were confirmed yesterday when Jackson announced that he'll be adding one more Hobbit movie onto his already busy slate.

The big question now is whether this announcement is cause for further excitement or concern. Does one novel really need three movies to be properly adapted? Will audiences tolerate having to wait an extra year for the saga of Bilbo Baggins to wrap up? In this feature, we explore some of the pros and cons to lending the trilogy treatment to The Hobbit, as well as the storytelling choices Jackson will have to contend with as he prepares to commence shooting additional footage next year.

How to Break Up the Trilogy

One of the first questions to arise after yesterday's announcement was “How are they going to divide the three movies?” The adaptation process was much more straightforward with the Lord of the Rings trilogy. Each book became the source for one movie. With The Hobbit, however, one single book is being split into three discrete chunks. And given that The Hobbit is significantly shorter than any of the three LotR novels, many are worried that this story will be stretched too thin.

Obviously, plenty of material will need to be added, which will be discussed at greater length in the other sections. But simply in terms of dividing the book as neatly and elegantly as possible into three parts, Jackson may be in a better position than he was with a duology. Much like Harry Potter and the Deathly Hallows, there isn't an ideal halfway mark in the book. A duology is stuck either ending the first half on a weak note without a major conflict to usher the movie to its climax, or cramming a disproportionate amount of material into one film or the other. In the case of Deathly Hallows, the writers took the latter approach. The majority of the book was adapted in Part 1, while the final battle between Harry and Voldemort was greatly expanded to fill out Part 2.

But again, a three movie format puts The Hobbit in a better position. We picture the first movie hitting its climax with the battle in the Misty Mountains and Bilbo's fateful meeting with Gollum. As far as we can tell, none of the material seen in the first trailer is set beyond this point anyway. The second movie can explore the company's continued journey through the wilderness, their meeting with Beorn, and their hard trek through Mirkwood Forest. The climax of Part 2 would simultaneously center around Bilbo and the dwarves' escape from the Wood Elves and Gandalf's battle with the Necromancer in Dol Goldur. From there, the third and final chapter could focus on the arrival at the Lonely Mountain, the Battle of the Five Armies, and Bilbo's journey home.

Another option would be to retain the duology format and tackle a completely separate slate of material in the third movie. Part 3 could take place in between the Hobbit movies and the Lord of the Rings trilogy, bridging the gap between the two and exploring the events of that 50-year period. However, this option doesn't seem likely. Jackson has noted that an additional two months of filming will be required next year to complete the trilogy. While that's no small amount of extra footage, it doesn't seem adequate to craft an entirely new movie.

More Gandalf

Though set many decades before the Lord of the Rings trilogy, The Hobbit includes a number of familiar faces for fans to latch onto. Aside from Martin Freeman's younger, less worldly Bilbo Baggins, the most significant returning character is Gandalf. Once again, this elderly wizard arrives at Bag End to usher its owner on a long, strange, and life-altering journey.

Gandalf serves as a guide and protector for Bilbo and the dwarves in the early leg of their journey. However, he practically drops out of the story after a certain point, not returning until the climax of the book to lend his trademark timely assistance in battle.

One possible benefit to expanding the adaptation into a trilogy is that it allows Jackson to focus much more attention on Gandalf's exploits. The book is fairly cryptic about what those exploits involve, only revealing that Gandalf had concerns of his own and that he was locked in a battle with the Necromancer of Dol Goldur even as Bilbo and friends were escaping captivity in another part of Mirkwood Forest. With the movie, we'd like to see a more parallel storytelling approach taken. Rather than frame the entire story from Bilbo's point of view, Gandalf's adventures can serve as a counterpoint.

Luckily, we're not too worried about a lack of source material to inspire Gandalf's scenes. While The Hobbit itself might not have spent much time on Gandalf's side adventures, Tolkien's appendices and unfinished stories shed much more light on this material. In particular, the story “The Quest of Erebor” from Tolkien's Unfinished Tales casts the events of The Hobbit in a new light. There, Gandalf recounts his desire to eliminate Smaug the dragon as a potential ally to Sauron and his true reasons for wanting to include Bilbo in Thorin's traveling party. This tale acts as a more serious counterpoint to Bilbo's own recollections.

What does concern us is that the movie might take too many liberties with Gandalf in order to make him a more identifiable character. For instance, some of the footage in the first trailer seems to suggest that Gandalf and Galadriel have some sort of deeper bond, which is certainly not corroborated by anything Tolkien ever wrote. Bilbo should be the everyman hero of the movies, while Gandalf is Middle-earth's larger-than-life defender.

Revealing the Necromancer

As mentioned, Gandalf's conflict with the Necromancer of Dol Goldur forms a significant part of the conflict in The Hobbit, even though readers never experience the battle firsthand. But who is the Necromancer, and why is Gandalf so concerned with him?

As it turns out, the Necromancer is none other than Sauron, the shadowy villain who threatened Middle Earth throughout the Lord of the Rings trilogy. At this stage in Tolkien's timeline, Sauron is still physically weak and working to consolidate the power he lost in his war with the Last Alliance. Centuries before the events of The Hobbit, Sauron arrived in Mirkwood as “a shadow of fear” and established his fortress at Dol Goldur. It took many years for Gandalf to discover with certainty that the Necromancer and Sauron were one and the same, and more still for him to marshal allies such as Saruman, Elrond, and Galadriel to help him drive Sauron out of the region. As the Lord of the Rings movies showed us, those efforts proved to be too little, too late.

If the movies are to show an increased focus on Gandalf relative to the book, then it stands to reason we'll see more of the Necromancer as well. This creates an interesting challenge for Jackson. Sauron is a very vaguely defined villain throughout Tolkien's writing. In his finished works, Sauron is never more than a looming, faceless threat. Even the LotR movies broke with tradition by actually showing viewers what Sauron looked like. How much further should Jackson break with tradition? Will we see what the Necromancer looks like before his full power has returned? Will he actually speak to Gandalf and the members of the White Council? Will he have a distinct personality?

The possibilities are intriguing, but there's plenty of room for error in shining too much of a spotlight on the villain. Sauron is a villain who is defined by his mystique. The fact that he's such a vague, unseen presence in Tolkien's stories is part of his charm. By molding Sauron into more of a distinct character, Jackson runs the risk of destroying that charm. Like the Joker's origin in The Dark Knight, some things are better left unknown.

Tying the Franchise Together

The residents of Middle-earth tend to live longer than your average, contemporary human. The benefit there is that, even though these movies take place decades before the Lord of the Rings trilogy, many of our old favorites are perfectly capable of stopping by to make cameo appearances. Besides Gandalf, we know that characters like Galadriel, Elrond, and Legolas will be appearing in The Hobbit. Meanwhile, Elijah Wood and Ian Holm will be reprising their roles as Frodo Baggins and an elderly Bilbo, respectvely, in a series of framing sequences set in the period of the LotR movies.

More Hobbit movies means more room for these sorts of cameos and nods to the previous films. And naturally, this can be a good or bad thing depending on how Jackson chooses to handle the material. Our inner continuity nerd loves the idea of additional nods to these ancillary characters. And with the need to expand the plot of the Hobbit to legitimately fill three movies, this sort of material may be the best option. Rather than invent new obstacles for Bilbo and the dwarves to overcome, new scenes exploring the role of characters such as Galadriel may make for more elegant additions.

But again, we worry about the direction some of these scenes might take. There's always room for missteps when you veer too far from the source material. On the other hand, we'd rather see Jackson err on the side of experimentation than deliver three movies of painstaking, rigid adherence to the source material. The same people who made fun of the LotR movies for featuring nothing but people walking would have an absolute field day.

Jackson has specifically noted a desire to explore some of the material laid out in the appendices to The Return of the King. This material explores various tidbits of Middle-earth history in the years leading up to and following the LotR novels, including Aragorn's hunt for Gollum. Jackson actually mentioned said hunt as one piece of material he'd like to explore in the movies. However, that hunt occurs during the early chapters of The Fellowship of the Ring. Aragorn himself is a mere boy during the events of The Hobbit. Does this mean that the Bilbo/Frodo framing segments are just the tip of the iceberg as far as Jackson's approach to shifting chronology?

We hope not. At the end of the day, there needs to be a distinction between The Hobbit trilogy and the LotR trilogy. These three new movies have to be able to stand on their own in addition to serving as worthy prequels. Too much emphasis on bridging the gap is only going to drag down the story. The worst case scenario is that the third Hobbit film wraps up the conflict with Smaug midway through and devotes the remainder to building the groundwork for Fellowship. We don't want a Return of the King-style, rapid-fire series of endings. We want a rousing climax followed by a brief, purposeful wrap-up.

The Future of the Franchise

Reactions to the news about The Hobbit becoming a trilogy have been mixed. Many fans have taken heart that Jackson seems motivated by his love for the franchise and his desire to tell the best story possible, rather than studio pressure. Other cynics remain convinced that Warner Bros. arranged the move in order to fill the void left by now completed, lucrative franchises like Harry Potter and Christopher Nolan's Batman trilogy.

In the end, the motivations behind the decision matter less than the execution. For better or worse, Jackson's handling of the Hobbit trilogy will determine the ongoing future of Middle-earth in Hollywood. Will casual audiences maintain an interest in this story all the way through Christmas 2014? Is a year too long to wait in between each installment?

Jackson's relative success in handling the ancillary characters and adding story material not found within The Hobbit itself will determine how well suited Tolkien's stories are for further exploration. Can the movies still succeed when they explore less well-defined characters and conflicts? Jackson' success with adding to and filling out the story of The Hobbit could pave the way for even more movies devoted to further expanding Middle-earth. We'd love to see movies devoted to the first war against Sauron, key events from The Silmarillion, or even an actual sequel to Lord of the Rings. But first fans need proof that it's possible for a movie to do justice to the franchise by venturing into more unfamiliar territory.

Jesse is a writer for IGN Comics and various other IGN channels. Follow Jesse on Twitter, or find him on IGN.


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Steve Pink in Bad Santa 2 Talks

We’ve been talking about a Bad Santa sequel for the best part of a decade, but a green-light seems to be moving ever closer with a director now in talks to board the project.

According to Deadline, Steve Pink – who has previously directed Accepted and Hot Tub Time Machine– is in talks to both rewrite and helm Bad Santa 2, which would see Billy Bob Thornton return in the title role.

Johnny Rosenthal wrote the previous incarnation of the script, although there’s no word on a plot or start date.

Chris Tilly is the Entertainment Editor for IGN and doesn't recommend watching Bad Santa with your parents on Christmas Day. His idle chat can be found on both Twitter and MyIGN.


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