Showing posts with label works. Show all posts
Showing posts with label works. Show all posts

Monday, August 27, 2012

Console Wars: The Movie?

What is Sony Pictures up to? Do they have some kind of Console War movie in the works?

Fusible noticed that Sony Pictures Entertainment has registered a bunch of domain names that indicate there is a mysterious "Console War" project happening. Those urls (which lead nowhere right now) include ConsoleWarmovie.com and TheConsoleWarmovie.com, among others.

As the site points out, this could be related to something other than a film or DVD -- perhaps some kind of marketing for the upcoming PlayStation 4. But again, since the domains were registered by the company's film division, that seems less likely.

We've reached out to Sony for comment and will update this story if we hear back.

Talk to Movies Editor Scott Collura on Twitter at @ScottIGN, on IGN and on Facebook.


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Wednesday, August 22, 2012

Scalped #60 Review

It’s hard to believe, but we’ve reached the end of one of the most engaging works to come out of Vertigo in the last decade: Scalped. It’s been a long, hard road paved with blood (lots of blood) and a fair share of misery to boot. If, for some misguided reason, you were expecting a happy ending, well, you’ve got another thing coming. To his credit though, Jason Aaron manages to subvert expectations and concludes this series in a fitting, if not entirely definitive, manner.

While the rather open ended conclusion is something you’ll be mulling over for quite a while (the Sopranos comparisons continue!), thematically, Aaron hits a home run in this issue. Most importantly, the evolution of both Dash and Red Crow finally reach completion as Aaron masterfully reverses their roles in many ways. At the bitter end, we’re left sympathizing far more with the former “big bad” of the series than we are our protagonist. Scalped is nothing if not shades of grey, and that is only underlined with its conclusion.

Through witnessing the paths of Dash and Red Crow cross and diverge into unexpected territory, reversing roles -- along with the fall from grace for the formerly innocent Dino and Carol taking on the nurturing role of Granny after spending most of the series toiling in her own personal demons -- Aaron underlines the cyclical nature of the Prairie Rose Rez. Though some of the cast learns from their predecessor’s mistakes and some are doomed to repeat history, all are inexplicably tied to the Rez no matter how much they pine to escape. Their lives simply become a matter of accepting their role within it.

While the thematic content of the issue is remarkably poignant, the actual narrative does leave something to be desired. Aaron begins with the much-hyped shootout that we left at the end of issue #59, but it wraps quickly, dispatching a few characters in haste. From there, the book moves to a series of “wrap-up” vignettes that deliver the aforementioned thematic triumphs. As an issue, #60 is disjointed and even jarring, but as a conclusion to the 59 issues that came before it, it’s far more successful.

R.M. Guera finishes out his work on the series with the same grimy-but-gorgeous grit that has been the earmark since the beginning. His blacks are heavy and his lines are plentiful, but Guera manages to tell Aaron’s story masterfully. The thematic beats are underscored with Guera’s subtle visual cues and panel pacing that help the sometimes scattered script remain poignant.

While the ultimate fate of Dash Bad Horse will leave some readers debating or perhaps even upset, in the context of the greater whole, it’s the only place he was going from the get-go. Scalped is a crime epic that it’s not hyperbole to call a modern classic, and its conclusion will put a serious void in my pull list.

Joey is IGN's Comics Editor and a comic book creator himself. Follow Joey on Twitter, or find him on IGN. He loves superhero pets so hard.


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Monday, August 20, 2012

Deadly Premonition 2 in the Works?

Japanese game director SWERY has hinted that a sequel to Dead Premonition is in the works. He also expressed interest in releasing a Director's Cut of the first game. SWERY spoke last August about his plans for future games in the series and the desire to release a special edition.

In a interview given to Eurogamer, SWERY said his team is working on a new project that will be released to coincide with the 10th anniversary of Access Games, the developer responsible for Deadly Premonition and Lord of Arcana.

SWERY said with regards to the new project: “We’re in talks with publishers at the moment, and we can’t tell you about the platforms. But by next summer, I think everyone will have a good idea of what it’s going to be.”

When pressed if the new title was a sequel to cult favourite Deadly Premonition, SWERY responded, “Hmm. Maybe.”

Although he never outs the new game as Deadly Premonition 2 explicitly, he went on to say:

"In Deadly Premonition I really tried to focus on lifestyle and the relationships between the characters and experiencing those things in the game, and there just happened to be a murder mystery going on as well. But what I really wanted people to experience was those day to day things. In the new game that's going to be important as well. Plus some extra things I wasn't able to do before, and new original elements like the coffee fortune telling.

I suggested Deadly Premonition 2 should be as though Deadly Premonition 1 had never existed.

"I meet once a month with the producer of Deadly Premonition and we talk about various things. There are things I've come up with the producer has said no to. I suggested Deadly Premonition 2 should be as though Deadly Premonition 1 had never existed. I wanted to do everything from scratch, but the producer said I couldn't do that.

"So, for example, like with Spider-Man, you've got Spider-Man and the Amazing Spider-Man, so the same series but a different world. I wanted to do something like that but was told no. The producer said the fans love York, and so I have to carry on with him as the protagonist."

SWERY also talked about the Director's Cut he is planning for the studio's approaching 10th anniversary. "We're working on the Director's Cut of Deadly Premonition," he said. "I am writing some new script and scenarios. Whether those will be used or not, and how they'll be used, isn't decided yet." A publisher has yet to be secured for Director's Cut, with SWERY currently in discussions.

Daniel is IGN's UK Staff Writer. You can be part of the world's worst cult by following him on IGN and Twitter.


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Tuesday, July 31, 2012

Report: God of War Saga Coming to PS3

A retail source close to Siliconera has claimed that something called the God of War: Saga Collection is in the works. There's already been a God of War Collection (containing the first two games in the series) and a God of War Collection: Volume 2 (collecting PSP titles Chains of Olympus and Ghosts of Sparta). So is this perhaps a bundle of both collections, with possibly God of War III thrown in?

Well, it's all speculation at this point. But with God of War: Ascension slated for release on March 12, 2013, it would make sense for Sony to release the entire collection as a refresher for newcomers to the series.

According to the source the Saga Collection will be released sometime late in August. Can we expect an announcement at this year's Gamescom? Stay tuned to IGN for updates.

Daniel is IGN's UK Games Writer. You can be part of the world's worst cult by following him on IGN and Twitter.


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