Showing posts with label black. Show all posts
Showing posts with label black. Show all posts

Monday, August 27, 2012

Will Nuketown Be a Zombies Map in Black Ops 2?

It appears Nuketown is coming to Black Ops II's Zombies mode. Treyarch and Activision have been teasing Call of Duty: Black Ops II information for the past few days on Facebook, and fans are starting to see the payoff. A concept image of the "Welcome to Nuketown" sign features "ZOMBIES" painted in blood.

IGN recently spent some serious hands-on time with Black Ops II's impressive multiplayer, but details surrounding the Zombies mode have been scarce since its announcement.

Nuketown is currently only available a bonus for pre-purchasing Call of Duty: Black Ops II. We've reached out to Activision to clarify whether or not this is included in that bonus, or a separate map included in the box.

Black Ops II launches on November 13.

Mitch Dyer is an Associate Editor for IGN's Xbox 360 team. He’s also quite Canadian. Read his ramblings on Twitter and follow him on IGN.


Source : feeds[dot]ign[dot]com

Wednesday, August 15, 2012

Black Ops 2 Will Make eSports Important to You

Treyarch wants more than to exist in the eSports arena -- it plans to dominate it, but not in the way you expect. Call of Duty is such a juggernaut that Black Ops II could probably brute force its way to the top with Activision marketing money and sheer numbers. With a few strokes of brilliance, though, Black Ops II involves its entire audience in the constant competitive spectacle.

You Are the Shoutcaster

If you find yourself better at observation than competition, the role of a shoutcaster -- or CODcaster, in the Black Ops vocabulary -- could be something that’s up your alley. Any player can switch to the shoutcaster “team” before a match starts, thus opening their adversarial player slot for another person, and broadcast their live commentary to anyone willing to listen. Shoutcasters function like a sports broadcaster, giving viewers a play-by-play account of the events on screen, as well as identifying players accomplishments and notable strategies. Users can also team up and co-broadcast any match, whether it’s live or recorded in your Black Ops II Theater.

There’s more to proper shoutcasting than just yelling into your mic, though. Using your controller or mouse and keyboard, shoutcasters can easily shift player perspectives to get a greater view of the most important action. Itemized counters indicate who’s scoring well, carrying the flag, or capturing a control point, so you’ll always know where to go to give your audience the best perspective. Other functionality includes a top-down view of the map with every player’s location, listening in on live team chat, and customizable menus to maximize your presentation. Players can also It’s a terrific system that’s easy and fun to use, and in the hands of a skilled shoutcaster, it’s entertaining as all get out to watch.

League of Legend

Treyarch kept off-handedly mentioning eSports when Black Ops II came up in conversation, but we didn’t really know what any of that meant. Call of Duty’s League system is emblematic of what the developer’s looking to achieve. Players divide into one of seven divisions based on their skill level – not their rank or Prestige. The Starcraft-style ladder system moves better players up into higher leagues and matched them against similarly skilled opponents. Those of us who are, uh, terrible, will find talentless hacks to team up with, and have fun in our own corner of the playground. How well you play and place in each match determine how quickly you move up or shift back down. It’s about consistency, which keeps players happy, which keeps them playing.

It’s Always On

At any given moment, you could be part of a Black Ops broadcast. Any user can live stream a custom match by simply turning it on in the options menu, and when Black Ops II releases on November 13, everyone will have access to streaming matches on all platforms. You can load up a live stream on your PC at work, or a mobile browser on the train, and watch a game happening right then and there. Treyarch isn’t talking yet about a potential iOS and Android app for streaming, or how Elite functions with eSports – but this is a strong start.

Mitch Dyer is an Associate Editor for IGN's Xbox 360 team. He’s also quite Canadian. Read his ramblings on Twitter and follow him on IGN.


Source : feeds[dot]ign[dot]com

Wednesday, August 1, 2012

Pokémon Black 2 and White 2: Something Old, Something New

We're about two months away from the October 7 launch of Pokémon Black 2 and White 2, the first numbered sequels in Pokémon history. While I’ve been messing around with the Japanese version of Black 2 since late June, I recently had the opportunity to see the North American version in action. From what I’ve seen, PokéFans should be excited.

Here’s what I found out… but beware, minor spoilers follow. If you want to go into the game knowing absolutely nothing about what’s new or what to expect, your ride ends here - and you’d do well to avoid the Internet for the next two months.

Picking Up Where Black/White Left Off

As we already knew, Black 2 and White 2 takes place two years after the events in Black and White. You begin your journey in Aspertia City, on the opposite side of the Unova region - and quite a bit has changed. The part I went hands-on with at the demo was from the beginning of the game, right after running into a couple of familiar faces from Black and White - Bianca and Cheren. Bianca, who gives you your starting monster, is now Professor Juniper’s assistant, and Cheren is the first gym leader you must conquer.

Leave that low level Purrloin alone, you big jerks!

Without giving away anything past the game’s outset, it looks like Team Plasma is back to its old tricks, but this time without N’s leadership to guide them. Reassembled as a band of pirates rather than knights, their ultimate goal is to fulfill a Unova prophecy by finding Kyurem and joining it with Reshiram and Zekrom. As you’d expect from direct sequels, Black 2 and White 2 feel very much like a continuation of the same thought process as Black and White, but with a brand new adventure to battle your way through and some well-done adjustments and additions (which I’ll get to in a bit).

A Link to the Past

Like all Pokémon games, Black 2 and White 2 are designed with accessibility in mind, so even people who’ve never thrown a Poké Ball in their life can jump right in. Even so, BW2 include some incredible nods to the past, most notably the Pokémon World Tournament. Here, trainers will have the chance to go up against every single gym leader, Elite 4 member and Pokémon Champion from all the core games. From Brock and Misty to Cynthia and beyond, they’re all here and ready to put your monsters to the test once more. While I didn’t get the chance to try the tournament for myself, as someone who’s played all of the games since the beginning, I’m terribly excited to finally have a quick, easy way to battle all my favorite gym leaders and so on from games past.

What happened to N?! Only one way to find out...

It was also revealed during my demo that those who played through the  original Black and White will be amply rewarded via Memory Link. This new system allows you to transfer over your save data from the original games for the purpose of unlocking special vignettes that tell the story of what happened between these two sets of games. Want to know what befell N and other juicy character details? If you played Black or White, the answers await you in this new adventure. The further you made it in the game (for instance, whether you just completed a few gyms, beat the Elite 4, or went the whole nine yards and tracked down all Seven Sages), the more vignettes you’ll unlock - a great incentive to finish Black or White before the October release date.

If You Can’t Beat ‘Em, Join ‘Em

A few other new additions that were on display include an area called Join Avenue. The person who runs the place is apparently in over his head, and has asked you to take over as manager and help bring the building to life by populating it with merchants and customers. You do this by inviting people you’ve battled against, traded with or met via Tag Mode to join in on your little social experiment. The more people you meet the livelier the place will become, and the more you’ll be able to upgrade the variety of shops that pop up, which sell all manner of cool items you can’t get anywhere else in the game.

That better be one tasty dinner for that price.

The game has also added a new feature to the Pokédex called Habitat mode. This addition allows you to see which Pokémon you can catch in each section of the map, designating which ones you’ve caught and giving you a stamp for nabbing all the monsters in a given area. This should prove a useful tool for those on the prowl to catch all 649 monsters - as well as those who are just to eager to finally catch an Eevee in the wild for the first time. In-game achievements in the form of medals will also be rewarded to Poké Masters who reach certain goals, from catching a certain number of monsters to saving often to beating the Elite Four.

While I only went hands-on with a very early segment of this new adventure, which I'd actually already played through on the Japanese version, what I was shown from later in the game has me pretty jazzed to get my hands on the English version. If it is indeed an improvement over the exceptionally well-made Black and White, it's safe to say we can expect great things from this Poké sequel.

Audrey Drake is an Associate Editor at IGN and a proud member of the IGN Nintendo team. She is also a lifelong gamer, a frequent banisher of evil and a wielder of various legendary blades. You can follow her wild adventures on her IGN blog and Twitter. Game on!


Source : feeds[dot]ign[dot]com