Showing posts with label rockstar. Show all posts
Showing posts with label rockstar. Show all posts

Friday, August 24, 2012

More GTA V Screens: Taking Care of Business

Another day, more Grand Theft Auto V screenshots. This time, Rockstar has released four screens with the theme of 'Business' on its Newswire.

On the run from the police? A car transporter is probably not the most inconspicuous form of escape.

A biplane: when a regular plane just isn't enough.

The Infernus makes a return.

Police sniper lines up a shot from a helicopter.

This is the third album released by Rockstar this week. On Monday we got a glimpse at the vehicles available in San Andreas, and on Wednesday we gazed at the leisure activities on offer in the game.

Today's post ends with the statement: "Hope you enjoyed this week’s 10 screenshot special from Grand Theft Auto V".

Daniel is IGN's UK Staff Writer. You can be part of the world's worst cult by following him on IGN and Twitter.


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Monday, August 20, 2012

New GTA V Screens Show Car and Jet

Rockstar has released new screenshots taken from Grand Theft Auto V. The photos were posted on Rockstar's Newswire. They showcase various modes of transport that will be available to citizens of San Andreas.

Transport won't be limited to vehicles with engines. (That looks an awful lot like Santa Monic Pier.)

The 'Cheetah': will it be one of the fastest cars in the game?

Take to the skies in fighter jets?

Tantalisingly, the post finishes with the promise of "More to come this week..."

Daniel is IGN's UK Staff Writer. You can be part of the world's worst cult by following him on IGN and Twitter.


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Wednesday, August 1, 2012

Rockstar Updates Old GTA San Andreas Site

An old viral website for GTA: San Andreas has been updated by Rockstar, leading to speculation that viral marketing for GTA V could be about to begin.

The Epsilon program site has been live since GTA: San Andreas launched back in 2004, but hasn't seen any updates in years. Checking the site today reveals the same promises of power for money it's always had, alongside a Twitter feed that wasn't there before July 24.

Only two tweets have been sent so far, one on July 25 and the other on July 30. The first reads "We as a people have consistently got things backwards. #KIFFLOM", while the second says "Seeking without paying is not living, it is living on the cheap. #KIFFLOM".

Checking out the other viral sites registered back when San Andreas released shows that none of them have been updated, though www.westcoastraplegends.com now sends you straight through to Rockstar's main site.

Despite Take Two yesterday refusing to be drawn on a release date for the game, they did say that "substantial progress" was being made. If the marketing machine is starting to fire up, then hopefully we won't have too long to go before more concrete launch details appear.

Thanks, OPM.

Luke Karmali is IGN's UK Editorial Assistant. You too can revel in mediocrity by following him on IGN and on Twitter.


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Tuesday, July 31, 2012

Grand Theft Auto V Making 'Substantial Progress'

Rockstar parent company Take-Two has provided a brief status update about Grand Theft Auto V. During the company’s first quarter fiscal 2013 earnings call today, CEO Strauss Zelnick commented that Grand Theft Auto V is in “full development” and that Rockstar has made “substantial progress” on the game’s “vast, detailed open world setting.”

Beyond that, Zelnick was coy about Grand Theft Auto V’s release date, commenting “we can't talk about the credibility of a release date that we haven't announced” when asked about various reports about the game’s timing. When asked how often Take-Two communicates with Rockstar regarding the game’s status, Zelnick simply said he “wouldn't talk publicly about the way we communicate with our teams internally” and noted that Take-Two is “blessed” to be in business with Rockstar. “We have the best creative teams in the business across our company,” he added.

Grand Theft Auto V seemed to be the focus of many shareholders during the call’s Q&A session, but one investor also inquired about Agent, which, aside from aside from a few screenshots, hasn’t been heard from since it was originally announced in 2009. “We haven’t announced anything about the title yet” was Zelnick’s only comment.

Overall, Take-Two referred to the first quarter of its 2013 fiscal year as below expectations, largely pointing to lower than expected sales of Max Payne 3 (which has shipped three million units worldwide) and Spec Ops: The Line. The company earned $226.1 million for the quarter -- down $108.3 million compared to the same quarter last year -- and reported a $110.8 million loss, more than $100 million over last year’s first quarter loss of $8.6 million. “Consumers at this stage in the hardware cycle are more selective than ever,” Zelnick said. “Our teams are already trying to do groundbreaking work. Sometimes we succeed, sometimes we succeed mightily. Occasionally we are disappointed. We’d like that to be even less occasionally.”

Take-Two is investing heavily in digitally-delivered content, including mobile games and downloads. 14% of Take-Two revenue this quarter came from downloaded content, including Civilization V’s recent Gods and Kings expansion and Max Payne Mobile. A free multiplayer add-on for Max Payne 3 was announced, as well as online launches including an open beta for NBA 2K13 in China, Comedy Central’s Indecision Game for mobile and NBA 2K All Stars for the GREE platform. Catalog sales were up 50% compared to last year, including successes like Grand Theft Auto III 10th Anniversary Edition and Red Dead Redemption.

Take-Two expects this fiscal year “to be one of the best years in Take-Two's history,” projecting between $1.7 and $1.8 billion. 55% of that total is expected to come from Rockstar, with the remaining 45% coming from 2K titles. 2K’s upcoming release slate includes Borderlands 2 in September, followed by NBA 2K13 and XCOM: Enemy Unknown in October. First-person shooter XCOM is scheduled for fiscal 2014 (meaning it will arrive between April 2013 and March 2014) and BioShock Infinite is scheduled for February 2013. Take-Two also hinted at additional titles that have yet to be announced.

Take-Two noted that Borderlands 2 has some of the highest pre-order numbers in the company’s history, behind only Grand Theft Auto IV and Grand Theft Auto: San Andreas. "Consumer anticipation is phenomenal," chief operating officer Karl Slatoff commented.

Andrew Goldfarb is IGN’s associate news editor. Keep up with pictures of the latest food he’s been eating by following him on Twitter or IGN.


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Free Max Payne 3 Multiplayer Add-On Arriving in August

Max Payne 3's next multiplayer expansion, Disorganized Crime, will be free. Rockstar Games says it will have players fighting "above the streets surrounding Max’s old apartment in the new Hoboken Rooftops multiplayer map." In addition, Disorganized Crime adds more aggressive AI, explosive rounds, and headshot-only kills for Score Attack.

In addition, Rockstar has changed its plans for future DLC, consolidating previously announced packs into three larger ones.

September sees the launch of the Hostage Negotiation map pack, which will cost $10 on Xbox Live, PlayStation Network on PC. Rockstar has yet to provide details about the new multiplayer levels included here.

The following month adds two more $10 downloadable add-ons for Max Payne 3 multiplayer. Both the Painful Memories Map Pack and Deathmatch Made in Heaven Mode Pack (which includes the content from the previously revealed New York Minute co-op pack) will arrive at an unspecified date in October.

The Local Justice add-on, which includes three new maps and some new weapons, recently released on consoles, and will hit PC on August 9 at a discounted price of $5.99 for the first week.

Mitch Dyer is an Associate Editor for IGN's Xbox 360 team. He’s also quite Canadian. Read his ramblings on Twitter and follow him on IGN.


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